In the Interactive Inflatables studio, participants will create bio-responsive inflatable structures to amplify human behaviors. Methods to concept and craft unique expansive designs will be taught. The interactive inflatable structures will respond to special and biological sensors. The studio is organized in stages and will involve and introduction of materials and media, concept generation, hands on making within partners, and a display of new tangible embedded and embodied interfaces
Based on ten years ’ experience developing interactive camera/projector systems for public science a...
The aim of the workshop is to develop a big picture of media structures which helps delivering "touc...
Abstract: In this paper we present findings based on the design and study of a game like activity th...
In the Interactive Inflatables studio, participants will create bio-responsive inflatable structures...
This studio introduces methods of making and controlling inflatable fabric. We provide materials and...
Current research in wearable technologies have shown that we can use real-time tactile instructions ...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
Current research in wearable technologies have shown that we can use real-time tactile instructions ...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
The aim of the work presented in this paper is to investigate and demonstrate the potential for sens...
This book covers the latest advances in playful user interfaces – interfaces that invite social and ...
This work describes methods for content choreography for performance and entertainment spaces, using...
From the age of six children are developing important social skills, often through play. However, ma...
Based on ten years ’ experience developing interactive camera/projector systems for public science a...
The aim of the workshop is to develop a big picture of media structures which helps delivering "touc...
Abstract: In this paper we present findings based on the design and study of a game like activity th...
In the Interactive Inflatables studio, participants will create bio-responsive inflatable structures...
This studio introduces methods of making and controlling inflatable fabric. We provide materials and...
Current research in wearable technologies have shown that we can use real-time tactile instructions ...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
Current research in wearable technologies have shown that we can use real-time tactile instructions ...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wa...
In this paper, we describe our design research on tangible play objects that stimulate social and ph...
The aim of the work presented in this paper is to investigate and demonstrate the potential for sens...
This book covers the latest advances in playful user interfaces – interfaces that invite social and ...
This work describes methods for content choreography for performance and entertainment spaces, using...
From the age of six children are developing important social skills, often through play. However, ma...
Based on ten years ’ experience developing interactive camera/projector systems for public science a...
The aim of the workshop is to develop a big picture of media structures which helps delivering "touc...
Abstract: In this paper we present findings based on the design and study of a game like activity th...