Urge for comfort and excitement have made gadgets indispensable part of our life. The technology-enabled gadgets not only facilitate and enrich our daily lives but also are interesting tools to challenge human imagination to design and implement new ubiquitous applications. Pervasive gaming, in which human interaction and game/scenario-dependent designs are often common practices, has proved to be one of the areas to successfully combine technology and the human fantasy. By moving away from games being played by humans and by focusing instead on games played by robots and giving humans the leading role of defining game strategies and players’ roles, this paper aims at bridging the two fields of robotics and wireless sensor/actuator networks...
This paper addresses the issue of screen time, a growing phenomenon triggered by the spread of digit...
Abstract. General Game Playing aims at AI systems that can understand the rules of new games and lea...
Pervasive games are games played in the real world with various support from mobile and sensor techn...
Abstract—Deploying body-area inertial sensor networks on human bodies to capture motions has attract...
This project combines depth sensor, virtual game platform, and mobile robots to create an environmen...
Active Learning Environments with Robotic Tangibles (ALERT) are mixed reality video gaming systems t...
Maturity of wireless sensor networks will lead to a world full of smart objects, and remote controll...
In this work we present two mobile, locative and collaborative distributed games that are played usi...
The appearance of video games in modern society introduced a number of modifications in the recreati...
As social robotic research advances, robots are improving their abilities in Human-Robot Interaction...
In this paper we present a platform for developing mobile, locative and collaborative distributed ga...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
In this new and modern age, the gaming technology has emerged from the current-generation virtual en...
This paper addresses the issue of screen time, a growing phenomenon triggered by the spread of digit...
The collaboration between humans and robots is one of the most disruptive and challenging research a...
This paper addresses the issue of screen time, a growing phenomenon triggered by the spread of digit...
Abstract. General Game Playing aims at AI systems that can understand the rules of new games and lea...
Pervasive games are games played in the real world with various support from mobile and sensor techn...
Abstract—Deploying body-area inertial sensor networks on human bodies to capture motions has attract...
This project combines depth sensor, virtual game platform, and mobile robots to create an environmen...
Active Learning Environments with Robotic Tangibles (ALERT) are mixed reality video gaming systems t...
Maturity of wireless sensor networks will lead to a world full of smart objects, and remote controll...
In this work we present two mobile, locative and collaborative distributed games that are played usi...
The appearance of video games in modern society introduced a number of modifications in the recreati...
As social robotic research advances, robots are improving their abilities in Human-Robot Interaction...
In this paper we present a platform for developing mobile, locative and collaborative distributed ga...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
In this new and modern age, the gaming technology has emerged from the current-generation virtual en...
This paper addresses the issue of screen time, a growing phenomenon triggered by the spread of digit...
The collaboration between humans and robots is one of the most disruptive and challenging research a...
This paper addresses the issue of screen time, a growing phenomenon triggered by the spread of digit...
Abstract. General Game Playing aims at AI systems that can understand the rules of new games and lea...
Pervasive games are games played in the real world with various support from mobile and sensor techn...