This report addresses a collection of interactive storytelling systems to provide an overview of state-of-the-art methods of narrative management and of enabling social interaction between users and virtual agents. This is done to inform the construction of a social cues and training demonstrator (a serious game) that enables its users to improve their social behaviour. In this report, a distinction is made between strong story and strong autonomy approaches to narrative management. The former rely on central management of the narrative through drama managers, not giving their agents much freedom. Inversely, the latter focus on the autonomy of agents, without explicit top-down control over the narrative. The autonomy of such agents allows a...
Interactive narrative systems attempt to tell stories to players capable of changing the direction a...
This paper intends to give an overview on the conception and design of video games, based on a narra...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
Abstract. Interactive Narrative is an approach to interactive entertainment that enables the player ...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
There are many ways to tell a story. One such way is to not tell a specific story at all but let the...
This paper details an experiment that observed multiple gamemasters in live storytelling role playin...
Abstract. In this paper we review different techniques which can be used to achieve interactive stor...
Abstract. Interactive Narrative is an approach to interactive entertainment that enables the player ...
The focus of interactive storytelling should not only be on the attributes of the technology or char...
Within interactive narrative research, agency is commonly focused on the player’s autonomy within a ...
Interactive storytelling in the virtual environment attracts many interests from researchers and edu...
Unlike the fixed and predestined sequence of narrative, interactive artefacts such as games appear t...
Interactive Narrative (IN) is a type of storytelling in which the dramatic storyline is created and ...
In this lecture we go over the fundamentals of interactive game narratives. Defining what we mean by...
Interactive narrative systems attempt to tell stories to players capable of changing the direction a...
This paper intends to give an overview on the conception and design of video games, based on a narra...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...
Abstract. Interactive Narrative is an approach to interactive entertainment that enables the player ...
The commercial games industry is struggling to find a form of narrative for single-player story-base...
There are many ways to tell a story. One such way is to not tell a specific story at all but let the...
This paper details an experiment that observed multiple gamemasters in live storytelling role playin...
Abstract. In this paper we review different techniques which can be used to achieve interactive stor...
Abstract. Interactive Narrative is an approach to interactive entertainment that enables the player ...
The focus of interactive storytelling should not only be on the attributes of the technology or char...
Within interactive narrative research, agency is commonly focused on the player’s autonomy within a ...
Interactive storytelling in the virtual environment attracts many interests from researchers and edu...
Unlike the fixed and predestined sequence of narrative, interactive artefacts such as games appear t...
Interactive Narrative (IN) is a type of storytelling in which the dramatic storyline is created and ...
In this lecture we go over the fundamentals of interactive game narratives. Defining what we mean by...
Interactive narrative systems attempt to tell stories to players capable of changing the direction a...
This paper intends to give an overview on the conception and design of video games, based on a narra...
The objective of this study was to examine the storytelling principles of virtual reality contents, ...