When designing playable media with non-game orientation, alternative play scenarios to gameplay scenarios must be accompanied by alternative mechanics to game mechanics. Problems of designing playable media with non-game orientation are stated as the problems of designing a platform for creative explorations and creative expressions. For such design problems, two requirements are articulated: 1) play state transitions must be dynamic in non-trivial ways in order to achieve a significant level of engagement, and 2) pathways for players’ experience from exploration to expression must be provided. The transformative pathway from creative exploration to creative expression is analogous to pathways for game players’ skill acquisition in gameplay...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
For a long time, the function of the musical score has been to support activity in video games, larg...
When designing playable media with non-game orientation, alternative play scenarios to gameplay sce...
When designing playable media with non-game orientation, alternative play scenarios to gameplay scen...
Video games as interactive media provide a natural venue for algorithmic music as the soundtracks wh...
The paper describes a game-based interaction scenario around an existing media architecture, develop...
The concept of gamified interactive models and its novel extensions, such as playification, has been...
Abstract. The combination of music with interactive media enables new forms of expression, can expan...
This study contributes to practical discussions on the composition of dynamic music for video games ...
Movement-based and exertion interfaces assume that their users move. Users have to perform exercises...
This paper describes the rationale behind the development of a digital performance system which enab...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Procedurally implemented synthetic audio could offer greater interactive potential for audio in game...
This paper focuses on a methodological framework where the creative design process evolves through i...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
For a long time, the function of the musical score has been to support activity in video games, larg...
When designing playable media with non-game orientation, alternative play scenarios to gameplay sce...
When designing playable media with non-game orientation, alternative play scenarios to gameplay scen...
Video games as interactive media provide a natural venue for algorithmic music as the soundtracks wh...
The paper describes a game-based interaction scenario around an existing media architecture, develop...
The concept of gamified interactive models and its novel extensions, such as playification, has been...
Abstract. The combination of music with interactive media enables new forms of expression, can expan...
This study contributes to practical discussions on the composition of dynamic music for video games ...
Movement-based and exertion interfaces assume that their users move. Users have to perform exercises...
This paper describes the rationale behind the development of a digital performance system which enab...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Procedurally implemented synthetic audio could offer greater interactive potential for audio in game...
This paper focuses on a methodological framework where the creative design process evolves through i...
Transitioning from one section of music to another is a core problem for game music. As such, develo...
As non-linear media such as videogames and interactive applications are getting more popular each ye...
For a long time, the function of the musical score has been to support activity in video games, larg...