Can videogames be defined? The new field of games studies has generated three somewhat competing models of videogaming that characterize games as new forms of gaming, narratives, and interactive fictions. When treated as necessary and sufficient condition definitions, however, each of the three approaches fails to pick out all and only videogames. In this paper I argue that looking more closely at the formal qualities of definition helps to set out the range of definitional options open to the games theorist. A disjunctive definition of videogaming seems the most appropriate of these definitional options. The disjunctive definition I offer here is motivated by the observation that there is more than one characteristic way of being a videoga...
This paper is part of an experimental approach aimed to study the nature of videogames. We will focu...
Electronic entertainment or more precisely, video games are still considered to be young in comparis...
This paper is part of an experimental approach aimed to raise a videogames classification. Being ins...
Can videogames be defined? The new field of games studies has generated three somewhat competing mod...
This article provides guidelines on how to make useful game definitions and discusses when that is a...
As video games grow in popularity, ambition, scope, and technological prowess, they also mature as a...
Scholars and designers have defined the concept of 'game' in different ways over the decades. Are ga...
Gaming - it is a hobby enjoyed by many and easily accessible for all. But what is considered gaming?...
This paper proposes a definition of games. I describe the classic game model, a list of six features...
While many categorizations and definitions have attempted to elucidate the elusive term serious game...
Games have been defined and redefined many times over, and there seems to be no end to this continua...
The study of the video game as a medium is characterized by several problems characteristic of new d...
Includes bibliographical references and index.The new art of videogames -- What are videogames anywa...
While the categories that are typically used to discriminate games have been useful in the past, mor...
What is video game culture, however? What does it mean to have a culture defined by the consumption ...
This paper is part of an experimental approach aimed to study the nature of videogames. We will focu...
Electronic entertainment or more precisely, video games are still considered to be young in comparis...
This paper is part of an experimental approach aimed to raise a videogames classification. Being ins...
Can videogames be defined? The new field of games studies has generated three somewhat competing mod...
This article provides guidelines on how to make useful game definitions and discusses when that is a...
As video games grow in popularity, ambition, scope, and technological prowess, they also mature as a...
Scholars and designers have defined the concept of 'game' in different ways over the decades. Are ga...
Gaming - it is a hobby enjoyed by many and easily accessible for all. But what is considered gaming?...
This paper proposes a definition of games. I describe the classic game model, a list of six features...
While many categorizations and definitions have attempted to elucidate the elusive term serious game...
Games have been defined and redefined many times over, and there seems to be no end to this continua...
The study of the video game as a medium is characterized by several problems characteristic of new d...
Includes bibliographical references and index.The new art of videogames -- What are videogames anywa...
While the categories that are typically used to discriminate games have been useful in the past, mor...
What is video game culture, however? What does it mean to have a culture defined by the consumption ...
This paper is part of an experimental approach aimed to study the nature of videogames. We will focu...
Electronic entertainment or more precisely, video games are still considered to be young in comparis...
This paper is part of an experimental approach aimed to raise a videogames classification. Being ins...