Experimental studies show that violent video games cause people to behave more aggressively, but how long does the effect last? In most experiments, aggression is measured immediately after gameplay. The present experiment is the first to test the long-term causal effects of violent video games on aggression. By the flip of a coin, participants played a violent or nonviolent game for 20 min. Within each group, half ruminated about the game. The next day, participants competed with an ostensible opponent on a competitive task in which the winner could punish the loser with painful noise blasts through headphones. Results showed that violent video games increased aggression 24 hr later, but only among men who ruminated about the game. Ruminat...
Research on video games has mainly focused on the violence and aggressive behavior of those who play...
Background: In recent years the video game industry has surpassed both the music and video industrie...
There is ongoing scientific and public interest in whether playing violent video games (VVGs) increa...
Experimental studies show that violent video games cause people to behave more aggressively, but how...
It is well established that violent video games increase aggression. There is a stronger evidence of...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
Studies have found evidence that, after playing violent videogames for 20 min, people experience a m...
The continued upsurge in the popularity of video games has lead to persistent debate over the effect...
Research has clearly shown that violent video games can increase aggression. It is less clear why th...
The current study examined the long-term effects of video game violence on aggressiveness and facial...
Includes bibliographical references (pages 30-32)Previous studies have investigated the effects of p...
Les jeux vidéo violents sont considérés comme un facteur favorisant les violences. Un consensus rela...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Includes bibliographical references (leaves 72-79).The effects of violent video game play on hostili...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
Research on video games has mainly focused on the violence and aggressive behavior of those who play...
Background: In recent years the video game industry has surpassed both the music and video industrie...
There is ongoing scientific and public interest in whether playing violent video games (VVGs) increa...
Experimental studies show that violent video games cause people to behave more aggressively, but how...
It is well established that violent video games increase aggression. There is a stronger evidence of...
Violent video games (VVGs) have been at the centre of the controversy of media effects on aggression...
Studies have found evidence that, after playing violent videogames for 20 min, people experience a m...
The continued upsurge in the popularity of video games has lead to persistent debate over the effect...
Research has clearly shown that violent video games can increase aggression. It is less clear why th...
The current study examined the long-term effects of video game violence on aggressiveness and facial...
Includes bibliographical references (pages 30-32)Previous studies have investigated the effects of p...
Les jeux vidéo violents sont considérés comme un facteur favorisant les violences. Un consensus rela...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Includes bibliographical references (leaves 72-79).The effects of violent video game play on hostili...
Research on the effects of video game play has mainly been focusing on topics such as agression, vio...
Research on video games has mainly focused on the violence and aggressive behavior of those who play...
Background: In recent years the video game industry has surpassed both the music and video industrie...
There is ongoing scientific and public interest in whether playing violent video games (VVGs) increa...