This study tested the hypothesis that violent video games are especially likely to increase aggression when players identify with violent game characters. Dutch adolescent boys with low education ability (N = 112) were randomly assigned to play a realistic or fantasy violent or nonviolent video game. Next, they competed with an ostensible partner on a reaction time task in which the winner could blast the loser with loud noise through headphones (the aggression measure). Participants were told that high noise levels could cause permanent hearing damage. Habitual video game exposure, trait aggressiveness, and sensation seeking were controlled for. As expected, the most aggressive participants were those who played a violent game and wished t...
Debate regarding the psychological and behavioural effects of playing violent video games has recent...
Research on video games has mainly focused on the violence and aggressive behavior of those who play...
The aim of this study was to examine the effects of violent video games on aggressive behaviour when...
This study tested the hypothesis that violent video games are especially likely to increase aggressi...
This study tested the hypothesis that violent video games are especially likely to increase aggressi...
The objective of this study was to test the effect of individual differences on appeal and use of vi...
The objective of this study was to test the effect of individual differences on appeal and use of vi...
Children that engage in violent video game play are more likely to grow angry and dangerous as a res...
Video games have become one of the favorite activities of children in America. A growing body of res...
Across the world, video games are becoming one of the more popular pastimes for children. Many of th...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Two studies examined violent video game ffects on aggression-related variables. Study 1 found that r...
Introduction: Children who play violent video games can become violent and aggressive. An aggressive...
Children nowadays are exposed to all sorts of media from the famous television to the internet. Besi...
Research has clearly shown that violent video games can increase aggression. It is less clear why th...
Debate regarding the psychological and behavioural effects of playing violent video games has recent...
Research on video games has mainly focused on the violence and aggressive behavior of those who play...
The aim of this study was to examine the effects of violent video games on aggressive behaviour when...
This study tested the hypothesis that violent video games are especially likely to increase aggressi...
This study tested the hypothesis that violent video games are especially likely to increase aggressi...
The objective of this study was to test the effect of individual differences on appeal and use of vi...
The objective of this study was to test the effect of individual differences on appeal and use of vi...
Children that engage in violent video game play are more likely to grow angry and dangerous as a res...
Video games have become one of the favorite activities of children in America. A growing body of res...
Across the world, video games are becoming one of the more popular pastimes for children. Many of th...
Two studies examined violent video game effects on aggression-related variables. Study 1 found that ...
Two studies examined violent video game ffects on aggression-related variables. Study 1 found that r...
Introduction: Children who play violent video games can become violent and aggressive. An aggressive...
Children nowadays are exposed to all sorts of media from the famous television to the internet. Besi...
Research has clearly shown that violent video games can increase aggression. It is less clear why th...
Debate regarding the psychological and behavioural effects of playing violent video games has recent...
Research on video games has mainly focused on the violence and aggressive behavior of those who play...
The aim of this study was to examine the effects of violent video games on aggressive behaviour when...