This study focuses on the role of gaming expectancies, motives and the experiences of gamers in the development of video game behavior, from normal to problematic behavior. Qualitative interviews were conducted among 21 male gamers between 17 and 28 years of age, to get more of an insight into their excessive gaming patterns. Participants were recruited in several ways such as by distributing flyers and posting messages on gaming websites. Participants were included if they were between 14 and 26 years of age and if they had experienced game related behavior problems at the time of the study or in the past. Two processes emerged from the results that seem to contribute to the transition to an excessive gaming pattern. First, the duration of...
Background Gaming disorder is one of the mental disorders when someone does his spare time activi...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Recently, there have been growing concerns about excessive online gaming. Playing Massively Multipla...
This study focuses on the role of gaming expectancies, motives and the experiences of gamers in the ...
In the last two decades, there has been growing academic attention on the phenomenon of problematic ...
Introduction: Video game addiction, also known as problem video gaming, is making headlines across t...
The present thesis aimed to investigate the causes and consequences of excessive involvement in vide...
Online gaming, specifically Massively Multiplayer Online Role-Playing Games (MMORPGs), has become a ...
Although excessive video gaming has been linked to a range of psychological problems in young people...
The present thesis examined the psychological mechanisms of excessive involvement in video games. Th...
The study of the effects of interactive media has mainly focused on dysregulated behaviors, the conc...
Research has revealed that the push to engage in video games is in part the perception that they sat...
The aim of this study was to explore the relation between Problematic Gaming Behaviour (PGB) and spe...
Abstract The aim of this study was to explore the relation between Problematic Gaming Behaviour (PG...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Background Gaming disorder is one of the mental disorders when someone does his spare time activi...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Recently, there have been growing concerns about excessive online gaming. Playing Massively Multipla...
This study focuses on the role of gaming expectancies, motives and the experiences of gamers in the ...
In the last two decades, there has been growing academic attention on the phenomenon of problematic ...
Introduction: Video game addiction, also known as problem video gaming, is making headlines across t...
The present thesis aimed to investigate the causes and consequences of excessive involvement in vide...
Online gaming, specifically Massively Multiplayer Online Role-Playing Games (MMORPGs), has become a ...
Although excessive video gaming has been linked to a range of psychological problems in young people...
The present thesis examined the psychological mechanisms of excessive involvement in video games. Th...
The study of the effects of interactive media has mainly focused on dysregulated behaviors, the conc...
Research has revealed that the push to engage in video games is in part the perception that they sat...
The aim of this study was to explore the relation between Problematic Gaming Behaviour (PGB) and spe...
Abstract The aim of this study was to explore the relation between Problematic Gaming Behaviour (PG...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Background Gaming disorder is one of the mental disorders when someone does his spare time activi...
Internet gaming disorder is currently listed in the DSM—not in order to diagnose such a disorder but...
Recently, there have been growing concerns about excessive online gaming. Playing Massively Multipla...