This paper proposes a novel method for visualizing the thickness and clearance of 3D objects in a polyhedral representation. The proposed method uses the distance field of the objects in the visualization. A parallel algorithm is developed for constructing the distance field of polyhedral objects using the GPU. The distance between a voxel and the surface polygons of the model is computed many times in the distance field construction. Similar sets of polygons are usually selected as close polygons for close voxels. By using this spatial coherence, a parallel algorithm is designed to compute the distances between a cluster of close voxels and the polygons selected by the culling operation so that the fast shared memory mechanism of the GPU c...
Fig. 1. Distance visualization for interactive (> 30 fps) preoperative implant planning using col...
In this paper we address the problem of rapid distance computa-tion between rigid objects and highly...
Rendering 3D Volumes Using Per-Pixel Displacement Mapping offers a simple and practical solution to ...
AbstractThis paper proposes a novel method for visualizing the thickness and clearance of 3D objects...
Figure 1: Interactive Hausdorff Distance Computation. Our algorithm can compute Hausdorff distance b...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
Thesis (Ph.D.)--University of Washington, 2016-09This dissertation presents the capability of GPU-ba...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
An efficient voxel representation scheme coupled with algorithms for voxelisation, display and thick...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...
The need to analyze and visualize differences of very similar objects arises in many research areas:...
Abstract—A new visibility graph-based algorithm is presented for computing the inner distances of a ...
With the fast increase in computing power, numerical simulations of physical phenomena can nowadays ...
In this work were studied the main geometric representations in the context of machining simulations...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Fig. 1. Distance visualization for interactive (> 30 fps) preoperative implant planning using col...
In this paper we address the problem of rapid distance computa-tion between rigid objects and highly...
Rendering 3D Volumes Using Per-Pixel Displacement Mapping offers a simple and practical solution to ...
AbstractThis paper proposes a novel method for visualizing the thickness and clearance of 3D objects...
Figure 1: Interactive Hausdorff Distance Computation. Our algorithm can compute Hausdorff distance b...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
Thesis (Ph.D.)--University of Washington, 2016-09This dissertation presents the capability of GPU-ba...
We propose a fast method for computing distance transforms and skeletons of 3D objects using program...
An efficient voxel representation scheme coupled with algorithms for voxelisation, display and thick...
This paper presents a novel voxel-based representation scheme coupled with voxelisation, display and...
The need to analyze and visualize differences of very similar objects arises in many research areas:...
Abstract—A new visibility graph-based algorithm is presented for computing the inner distances of a ...
With the fast increase in computing power, numerical simulations of physical phenomena can nowadays ...
In this work were studied the main geometric representations in the context of machining simulations...
The rapid development of digital technology has enabled the real-time volume rendering of scientific...
Fig. 1. Distance visualization for interactive (> 30 fps) preoperative implant planning using col...
In this paper we address the problem of rapid distance computa-tion between rigid objects and highly...
Rendering 3D Volumes Using Per-Pixel Displacement Mapping offers a simple and practical solution to ...