The article discusses the dependence on online computer games as a kind of addic- tive behavior, analyzing different viewpoints of researchers. The author represents the results of empirical studies of personality and behavioral characteristics of players, which enable to detect statistically significant differences in characteristics such as locus of control (internality / externality) and coping behavior. In the group of players internality level was lower than in the control group, and the frequency of selection of coping strategy avoidance was higher. Moreover, the author found out the correla- tion between these parameters: the level of internality is negatively correlated with the frequency of selection of avoidance strategies. These ...
Abstract. Online-games are products of hedonic information technology. Players ’ addiction will lead...
Online game is one of the most popular leisure activity for adolescents. Playing it excessive...
Although many people play online games with few if any consequences, others appear to become addicte...
The article analyzes a non-chemical type of the dependence on online games. The author considers cla...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
Research has explored online users who are hooked on Internet applications such as chat rooms, web s...
Technological forms of entertainment have become increasingly popular amongboth adults and adolescen...
The theoretical part of this thesis describes addictive behavior on the Internet and on- line games,...
This study investigated the relationship of the personality traits in the Big-Five Theory, which are...
The article summarizes current foreign and Russian literature regarding the pathological use and dep...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
This article considers validatory evidence for the previously made distinction between (pathological...
Background: Behavioral addictions, particularly so-called online addictions, have become a highly ac...
Objective: The fact that online gaming is becoming more widespread in the society and may disrupt fu...
Abstract. Online-games are products of hedonic information technology. Players ’ addiction will lead...
Online game is one of the most popular leisure activity for adolescents. Playing it excessive...
Although many people play online games with few if any consequences, others appear to become addicte...
The article analyzes a non-chemical type of the dependence on online games. The author considers cla...
This thesis deals with online computer games and their influence on the lifestyle of players. The wo...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
Research has explored online users who are hooked on Internet applications such as chat rooms, web s...
Technological forms of entertainment have become increasingly popular amongboth adults and adolescen...
The theoretical part of this thesis describes addictive behavior on the Internet and on- line games,...
This study investigated the relationship of the personality traits in the Big-Five Theory, which are...
The article summarizes current foreign and Russian literature regarding the pathological use and dep...
Drawing on explanatory pluralism this cross-disciplinary theoretical study asks whether excessive co...
This article considers validatory evidence for the previously made distinction between (pathological...
Background: Behavioral addictions, particularly so-called online addictions, have become a highly ac...
Objective: The fact that online gaming is becoming more widespread in the society and may disrupt fu...
Abstract. Online-games are products of hedonic information technology. Players ’ addiction will lead...
Online game is one of the most popular leisure activity for adolescents. Playing it excessive...
Although many people play online games with few if any consequences, others appear to become addicte...