This article focuses on a case of implementing the Trialogical Learning Approach (TLA) in two classes in the first year of a university school for future osteopaths (N = 36). The approach involves the creation of useful and tangible objects through alternation between individual and group activities, supported by digital technologies. The aim of the study is to observe the impact of TLA on the quality of learning products made by students and on teaching style, as well as to collect students’ views on activities. The collected data (individual and group products, notes inserted online, audio recordings of lessons, final questionnaires) have been analyzed using a mixed qualitative and quantitative approach. The results show: a) positive evol...
This study describes the introduction of digital models and team-based learning (TBL) for teaching s...
This article discusses innovative methods of teaching students in the 21st century. This article's g...
Trialogical learning, a collaborative and iterative knowledge creation process using real-life artef...
In the article presented we deal with an innovative approach to collaborative work and learning. Thi...
In the development of 21st century life skills, specific activity-based learning approaches could be...
In the development of 21st century life skills, specific activity-based learning approaches could be...
In the university education arena, it is becoming apparent that traditional methods of conducting cl...
Two higher education courses involving students, teachers, and customers in multifaceted experiences...
The purpose of present article is to introduce the trialogical ap-proach to learning that is the fou...
Abstract In this case study, we investigated teachers’ professional learning within a multinational ...
This article documents the application of a techno-pedagogical design based on the TPCK (Technologic...
This study aims to 1) Describe technological innovation in the learning process, 2) Utilize te...
Teaching and learning in the traditional classroom continues to evolve in the presence of technologi...
This article seeks to answer the following questions: «does the flipped classroom methodology suppor...
This research study examines qualitatively and quantitatively the influence of introducing an activi...
This study describes the introduction of digital models and team-based learning (TBL) for teaching s...
This article discusses innovative methods of teaching students in the 21st century. This article's g...
Trialogical learning, a collaborative and iterative knowledge creation process using real-life artef...
In the article presented we deal with an innovative approach to collaborative work and learning. Thi...
In the development of 21st century life skills, specific activity-based learning approaches could be...
In the development of 21st century life skills, specific activity-based learning approaches could be...
In the university education arena, it is becoming apparent that traditional methods of conducting cl...
Two higher education courses involving students, teachers, and customers in multifaceted experiences...
The purpose of present article is to introduce the trialogical ap-proach to learning that is the fou...
Abstract In this case study, we investigated teachers’ professional learning within a multinational ...
This article documents the application of a techno-pedagogical design based on the TPCK (Technologic...
This study aims to 1) Describe technological innovation in the learning process, 2) Utilize te...
Teaching and learning in the traditional classroom continues to evolve in the presence of technologi...
This article seeks to answer the following questions: «does the flipped classroom methodology suppor...
This research study examines qualitatively and quantitatively the influence of introducing an activi...
This study describes the introduction of digital models and team-based learning (TBL) for teaching s...
This article discusses innovative methods of teaching students in the 21st century. This article's g...
Trialogical learning, a collaborative and iterative knowledge creation process using real-life artef...