The objective of the study was to improve the material mastery by using role<br />play learning model which was indicated by at least 75% students got 75 for their<br />learning achievement and all students were actively involved in the learning process. It<br />was a classroom action research. The subject of the research was students at class X<br />Office Administration at SMK Negeri 2 Temanggung in the academic year of<br />2013/2014. The study was consisted of two cycles which each cycle consisted of<br />planning, implementation, action, and reflection. The data were collected by test and<br />observation sheets for students and teachers. The results of the study showed that: (1)<br />Role play model can improve students’ learning achi...
This research begins with the results of an initial survey of researchers who observed during the te...
Student interest in class V MI Mazra'atul Ulum 01 Paciran Lamongan in some subjects is classified as...
This study aims to improve the activeness and achievement of learning in Indonesian language debate ...
Usaha meningkatkan sumber daya manusia yang berkualitas diperlukan strategi belajar mengajar yang di...
Skripsi ini berlatar belakang masalah dari proses belajar siswa yang selalu menggunakan metode ceram...
Abstrak Tujuan penelitian ini untuk mengetahui aktivitas guru, aktivitas siswa, dan hasil belajar si...
Abstrak Tujuan penelitian ini untuk mengetahui aktivitas guru, aktivitas siswa, dan hasil belajar si...
The purpose of research is to increase the activity and student learning outcomes through the implem...
Berdasarkan observasi di SMA N 1 Wadaslintang proses pembelajararan masih didominasi guru, ini membu...
The purpose of this study was to improve the learning outcomes of the fifth graders of elementary sc...
Berdasarkan observasi di SMA N 1 Wadaslintang proses pembelajararan masih didominasi guru, ini membu...
Abstrak Penelitian ini bertujuan untuk menganalisis perbedaan hasil belajar siswa yang menggunakan m...
Penelitian ini dilatarbelakangi oleh adanya pembelajaran yang masih didominasi oleh aktivitas guru (...
The problem in this research is how to use Role Playing Learning model in improving Student's learni...
Abstract: This study aims to improve student learning outcomes by applying the role playing model in...
This research begins with the results of an initial survey of researchers who observed during the te...
Student interest in class V MI Mazra'atul Ulum 01 Paciran Lamongan in some subjects is classified as...
This study aims to improve the activeness and achievement of learning in Indonesian language debate ...
Usaha meningkatkan sumber daya manusia yang berkualitas diperlukan strategi belajar mengajar yang di...
Skripsi ini berlatar belakang masalah dari proses belajar siswa yang selalu menggunakan metode ceram...
Abstrak Tujuan penelitian ini untuk mengetahui aktivitas guru, aktivitas siswa, dan hasil belajar si...
Abstrak Tujuan penelitian ini untuk mengetahui aktivitas guru, aktivitas siswa, dan hasil belajar si...
The purpose of research is to increase the activity and student learning outcomes through the implem...
Berdasarkan observasi di SMA N 1 Wadaslintang proses pembelajararan masih didominasi guru, ini membu...
The purpose of this study was to improve the learning outcomes of the fifth graders of elementary sc...
Berdasarkan observasi di SMA N 1 Wadaslintang proses pembelajararan masih didominasi guru, ini membu...
Abstrak Penelitian ini bertujuan untuk menganalisis perbedaan hasil belajar siswa yang menggunakan m...
Penelitian ini dilatarbelakangi oleh adanya pembelajaran yang masih didominasi oleh aktivitas guru (...
The problem in this research is how to use Role Playing Learning model in improving Student's learni...
Abstract: This study aims to improve student learning outcomes by applying the role playing model in...
This research begins with the results of an initial survey of researchers who observed during the te...
Student interest in class V MI Mazra'atul Ulum 01 Paciran Lamongan in some subjects is classified as...
This study aims to improve the activeness and achievement of learning in Indonesian language debate ...