Building and exploring physical user interfaces requires high technical skills and hours of specialized work. The behavior of multiple devices with heterogeneous input/output channels and connectivity has to be programmed in a context where not only the software interface matters, but also the hardware components are critical (e.g., sensors and actuators). Prototyping physical interaction is hindered by the challenges of: (1) programming interactions among physical sensors/actuators and digital interfaces; (2) implementing functionality for different platforms in different programming languages; and (3) building custom electronic-incorporated objects. We present ECCE (Entities, Components, Couplings and Ecosystems), a toolkit for non-progra...
The prototyping process is a key phase in the design of interactive systems. Designing connections a...
Figure 1: Different sensors are used for public display application to realize input methods such as...
Increasing computational capacity, small-size and small-cost sensors are leading the way towards wid...
Building and exploring physical user interfaces requires high technical skills and hours of speciali...
This Studio will involve participants creating interactions with physical and digital elements. They...
As new products and systems grow in complexity and embed new technologies, designers face new challe...
The enormous growth of the IoT with the simultaneous explosion of the interest on prototyping boards...
There is evidence that the user-centered development can increase the user-friendliness of resulting...
BACKGROUND: Tangible user interfaces and end user development are two increasingresearch areas in so...
Tangible User Interfaces (TUI) bring digital interfaces to the real world by using specific devices ...
The technologies we use in everyday contexts are designed and tested, using existing standards of us...
In a world of ambient services, the technology disappears into the surroundings until only the user ...
Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in des...
The prototyping process is a key phase in the design of interactive systems. Designing connections a...
Figure 1: Different sensors are used for public display application to realize input methods such as...
Increasing computational capacity, small-size and small-cost sensors are leading the way towards wid...
Building and exploring physical user interfaces requires high technical skills and hours of speciali...
This Studio will involve participants creating interactions with physical and digital elements. They...
As new products and systems grow in complexity and embed new technologies, designers face new challe...
The enormous growth of the IoT with the simultaneous explosion of the interest on prototyping boards...
There is evidence that the user-centered development can increase the user-friendliness of resulting...
BACKGROUND: Tangible user interfaces and end user development are two increasingresearch areas in so...
Tangible User Interfaces (TUI) bring digital interfaces to the real world by using specific devices ...
The technologies we use in everyday contexts are designed and tested, using existing standards of us...
In a world of ambient services, the technology disappears into the surroundings until only the user ...
Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in des...
The prototyping process is a key phase in the design of interactive systems. Designing connections a...
Figure 1: Different sensors are used for public display application to realize input methods such as...
Increasing computational capacity, small-size and small-cost sensors are leading the way towards wid...