In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard problems. In particular, we consider the asymmetric traveling salesman problem (ATSP), an NP-hard problem with large practical relevance. The main algorithmic contribution is our lower bounding strategy that uses the expected costs of including arcs in the solution to the assignment problem relaxation of the ATSP, the so-called lower tolerance values. The computation of the lower bound requires the calculation of a large set of lower tolerances. We apply and adapt a finding from [23] that makes it possible to compute all lower tolerance values efficiently. Computational results show that our Branch and Bound algorithm exhibits very good performanc...
It is widely confirmed by many computational experiments that a greedy type heuristics for the Trave...
In this paper we improve the quality of a recently suggested class of construction heuristics for th...
In this paper we improve the quality of a recently suggested class of construction heuristics for th...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
The selection of entries to be included/excluded in Branch and Bound algorithms is usually done on t...
The selection of entries to be included/excluded in Branch and Bound algorithms is usually done on t...
The selection of entries to be included/excluded in Branch and Bound algorithms is usually done on t...
It is widely confirmed by many computational experiments that a greedy type heuristics for the Trave...
It is widely confirmed by many computational experiments that a greedy type heuristics for the Trave...
In this paper we improve the quality of a recently suggested class of construction heuristics for th...
In this paper we improve the quality of a recently suggested class of construction heuristics for th...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper, we develop a new tolerance-based Branch and Bound algorithm for solving NP-hard probl...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
In this paper we use arc tolerances, instead of arc costs, to improve Branch-and-Bound type algorith...
The selection of entries to be included/excluded in Branch and Bound algorithms is usually done on t...
The selection of entries to be included/excluded in Branch and Bound algorithms is usually done on t...
The selection of entries to be included/excluded in Branch and Bound algorithms is usually done on t...
It is widely confirmed by many computational experiments that a greedy type heuristics for the Trave...
It is widely confirmed by many computational experiments that a greedy type heuristics for the Trave...
In this paper we improve the quality of a recently suggested class of construction heuristics for th...
In this paper we improve the quality of a recently suggested class of construction heuristics for th...