This paper describes an experiment to measure the playing of strength of Shogi players, man or machine, using a test set with 48 next-move problems. Each problem in the test set has been selected from games played by grandmasters, using some specific criteria. In Shogi there is no such rating system as the ELO system in chess to measure the playing strength of players and there was hitherto no test set for Shogi computers like the Bratko-Kopec test set for chess computers. In this paper, we first give a short sketch of test sets in use for chess computers, focusing on our interest in obtaining a similar test set for Shogi computers. Then our recent work on measuring the playing strength of Shogi computers using a newly devised test set is d...
. In this paper we will describe some of the basic techniques that allow computers to play chess lik...
This thesis describes process of creating chess program allowing human play against computer. First ...
Computers have developed to the point where searching through a large set of data to find an optimum...
This paper describes an experiment to measure the playing of strength of Shogi players, man or machi...
AbstractThis paper describes the current state of the art in computer shogi. Shogi (Japanese chess) ...
AbstractThis paper describes the current state of the art in computer shogi. Shogi (Japanese chess) ...
Top computer shogi programs reached professional 4-dan level at the 20th World Computer Shogi Champi...
As a research paradigm, pattern analysis has been shown to be an effective tool for analyzing comple...
As a research paradigm, pattern analysis has been shown to be an effective tool for analyzing comple...
As a research paradigm, pattern analysis has been shown to be an effective tool for analyzing comple...
In this thesis we carried out a computer analysis of chess games played by a number of human players...
In this thesis we carried out a computer analysis of chess games played by a number of human players...
In game programming research there are four interesting and related domains: chess, xiang qi (Chines...
This paper explores evolutionary changes of Shogi (Japanese chess) using game-theoretic analyses by ...
This paper explores evolutionary changes of Shogi (Japanese chess) using game-theoretic analyses by ...
. In this paper we will describe some of the basic techniques that allow computers to play chess lik...
This thesis describes process of creating chess program allowing human play against computer. First ...
Computers have developed to the point where searching through a large set of data to find an optimum...
This paper describes an experiment to measure the playing of strength of Shogi players, man or machi...
AbstractThis paper describes the current state of the art in computer shogi. Shogi (Japanese chess) ...
AbstractThis paper describes the current state of the art in computer shogi. Shogi (Japanese chess) ...
Top computer shogi programs reached professional 4-dan level at the 20th World Computer Shogi Champi...
As a research paradigm, pattern analysis has been shown to be an effective tool for analyzing comple...
As a research paradigm, pattern analysis has been shown to be an effective tool for analyzing comple...
As a research paradigm, pattern analysis has been shown to be an effective tool for analyzing comple...
In this thesis we carried out a computer analysis of chess games played by a number of human players...
In this thesis we carried out a computer analysis of chess games played by a number of human players...
In game programming research there are four interesting and related domains: chess, xiang qi (Chines...
This paper explores evolutionary changes of Shogi (Japanese chess) using game-theoretic analyses by ...
This paper explores evolutionary changes of Shogi (Japanese chess) using game-theoretic analyses by ...
. In this paper we will describe some of the basic techniques that allow computers to play chess lik...
This thesis describes process of creating chess program allowing human play against computer. First ...
Computers have developed to the point where searching through a large set of data to find an optimum...