Taking multiple exposures is a well-established approach both for capturing high dynamic range (HDR) scenes and for noise reduction. But what is the optimal set of photos to capture? The typical approach to HDR capture uses a set of photos with geometrically-spaced exposure times, at a fixed ISO setting (typically ISO 100 or 200). By contrast, we show that the capture sequence with optimal worst-case performance, in general, uses much higher and variable ISO settings, and spends longer capturing the dark parts of the scene. Based on a detailed model of noise, we show that optimal capture can be formulated as a mixed integer programming problem. Compared to typical HDR capture, our method lets us achieve higher worst-case SNR in the same cap...
We present a technique for capturing the extreme dynamic range of natural illumination environments ...
This paper introduces a new high dynamic range (HDR) imaging algorithm which utilizes rank minimizat...
Since the seminal work of Mann and Picard in 1994, the standard way to build high dynamic range (HDR...
A common method to create high dynamic range (HDR) images is to combine several different exposures ...
A common method to create high dynamic range (HDR) images is to combine several different exposures ...
Abstract—In this paper we present an optimized approach to capture high dynamic range (HDR) images. ...
Abstract—In this paper we present an optimized approach to capture high dynamic range (HDR) images. ...
A technique to create High Dynamic Range (HDR) video frames is to capture Low Dynamic Range (LDR) im...
A technique to create High Dynamic Range (HDR) video frames is to capture Low Dynamic Range (LDR) im...
Given a multi-exposure sequence of a scene, our aim is to recover the absolute irradiance falling o...
Given a multi-exposure sequence of a scene, our aim is to recover the absolute irradiance falling on...
There are more and more applications in the world, one of their constituent parts also being digital...
This thesis proposes solutions for increasing the dynamic range (DR)—the number of intensity levels—...
A recurring problem in capturing video is the scene having a range of brightness values that exceeds...
Abstract Due to the ongoing miniaturization of digital camera sensors and the steady increase of the...
We present a technique for capturing the extreme dynamic range of natural illumination environments ...
This paper introduces a new high dynamic range (HDR) imaging algorithm which utilizes rank minimizat...
Since the seminal work of Mann and Picard in 1994, the standard way to build high dynamic range (HDR...
A common method to create high dynamic range (HDR) images is to combine several different exposures ...
A common method to create high dynamic range (HDR) images is to combine several different exposures ...
Abstract—In this paper we present an optimized approach to capture high dynamic range (HDR) images. ...
Abstract—In this paper we present an optimized approach to capture high dynamic range (HDR) images. ...
A technique to create High Dynamic Range (HDR) video frames is to capture Low Dynamic Range (LDR) im...
A technique to create High Dynamic Range (HDR) video frames is to capture Low Dynamic Range (LDR) im...
Given a multi-exposure sequence of a scene, our aim is to recover the absolute irradiance falling o...
Given a multi-exposure sequence of a scene, our aim is to recover the absolute irradiance falling on...
There are more and more applications in the world, one of their constituent parts also being digital...
This thesis proposes solutions for increasing the dynamic range (DR)—the number of intensity levels—...
A recurring problem in capturing video is the scene having a range of brightness values that exceeds...
Abstract Due to the ongoing miniaturization of digital camera sensors and the steady increase of the...
We present a technique for capturing the extreme dynamic range of natural illumination environments ...
This paper introduces a new high dynamic range (HDR) imaging algorithm which utilizes rank minimizat...
Since the seminal work of Mann and Picard in 1994, the standard way to build high dynamic range (HDR...