Cornelius Holtorf's article in Internet Archaeology, Issue 6 (1999) is a strident call for a radical application of hypermedia techniques to archaeological publishing. Like Holtorf, I recently produced and submitted a Ph.D. dissertation on electronic medium entitled Simulation and Modelling for Anthropological Archaeology (Costopoulos, 1999). My experience of the process, however, was quite different from Holtorf's. While his work concentrates on the hypertextuality of electronic media, mine tends to show the advantages of mass storage and easy access which are inherent to the media. My dissertation is a quite traditionally linear text which is intended to be read sequentially. My effort points, however, to the possibility of including ...