The use of computers as an educational resource in museums is becoming increasingly popular as more and more institutions realise that multimedia displays are very successful in imparting a broad variety of information. Although three-dimensional reconstructions of sites and structures have been used in archaeology for many years, the majority of museum computer installations have dealt with two-dimensional media because of the costs, equipment and labour involved in producing interactive 3D scenes. The birth of VRML (Virtual Reality Modeling Language) has changed the way virtual reality is implemented and viewed. As an internet protocol, VRML can be used on most major platforms and implemented by anyone with a word-processing package, a...
Egypt is among one of the world’s richest countries in the diverse architectural heritage resulting ...
Over the past decade, virtual reality has been quickly growing in popularity across disciplines incl...
International audienceIncreasingly, the incorporation of 3D printed artefacts into Virtual Reality (...
Although museums with collections of art, architecture, and archaeological artifacts- those precious...
Archaeological excavations provide us with important clues about the past. Excavated artefacts repre...
Virtual Reality (abbreviated VR), although far from being a new concept in computer science, is incr...
Contemporary museums face various challenges to the role they have traditionally performed. Virtual ...
The use of immersive virtual reality (VR) systems in museums is a recent trend, as the development o...
Traditional VR methods allow the user to tour and view the virtual world from different perspectives...
This article looks at the idea that the virtual archaeological reconstructions seen in museums canno...
Some archaeological sites are not easily accessible by visitors due to mobility or geographical res...
This paper discusses the development of a virtual reality museum. An effort was made so that the vir...
echnology has come a long way in solving many of the early limitations of virtual reality (VR) and v...
This paper aims at establishing some initial considerations concerning the use of VR in Archaeologic...
In this presentation I give examples on the use of VR in Archaeology, how VR changed Archaeology in ...
Egypt is among one of the world’s richest countries in the diverse architectural heritage resulting ...
Over the past decade, virtual reality has been quickly growing in popularity across disciplines incl...
International audienceIncreasingly, the incorporation of 3D printed artefacts into Virtual Reality (...
Although museums with collections of art, architecture, and archaeological artifacts- those precious...
Archaeological excavations provide us with important clues about the past. Excavated artefacts repre...
Virtual Reality (abbreviated VR), although far from being a new concept in computer science, is incr...
Contemporary museums face various challenges to the role they have traditionally performed. Virtual ...
The use of immersive virtual reality (VR) systems in museums is a recent trend, as the development o...
Traditional VR methods allow the user to tour and view the virtual world from different perspectives...
This article looks at the idea that the virtual archaeological reconstructions seen in museums canno...
Some archaeological sites are not easily accessible by visitors due to mobility or geographical res...
This paper discusses the development of a virtual reality museum. An effort was made so that the vir...
echnology has come a long way in solving many of the early limitations of virtual reality (VR) and v...
This paper aims at establishing some initial considerations concerning the use of VR in Archaeologic...
In this presentation I give examples on the use of VR in Archaeology, how VR changed Archaeology in ...
Egypt is among one of the world’s richest countries in the diverse architectural heritage resulting ...
Over the past decade, virtual reality has been quickly growing in popularity across disciplines incl...
International audienceIncreasingly, the incorporation of 3D printed artefacts into Virtual Reality (...