In this study, we show the effectiveness of a virtual environment comprising 18 computer games that cover mathematics topics in a playful setting and that can be executed on the Internet with the possibility of player interaction through chat. An arithmetic pre-test contained in the Scholastic Performance Test was administered to 300 children between 7 and 10 years old, including 162 males and 138 females, in the second grade of primary school. Twenty-six children whose scores showed a low level of mathematical knowledge were chosen and randomly divided into the control (CG) and experimental (EG) groups. The EG participated to the virtual environment and the CG participated in reinforcement using traditional teaching methods. Both groups to...
BACKGROUND: Adaptive game software has been successful in remediation of dyslexia. Here we describe ...
The present study was an attempt to investigate the effectiveness of educational computer games on t...
Dyscalculia implies difficulty in acquiring mathematical skills and requires intervention that focu...
Curs 2014-2015One of the most popular school failures is the mathematical difficulty. Dyscalculia is...
Background: In a companion article [1], we described the development and evaluation of software desi...
Dyscalculia is a particular learning disability that affects around 6% of the world population. Howe...
Fingu is a game and a game platform using virtual manipulatives designed to help children develop co...
The purpose of this research is to examine the influence of a special education program, incorporati...
The research is aimed at enabling special education pupils to use computers in everyday life, and im...
Developmental dyscalculia (DD) is a neurodevelopmental disorder of biological origin. DD is a specif...
BACKGROUND: In a companion article 1, we described the development and evaluation of software design...
This article presents the design and a first pilot evaluation of the computer-based training program...
Remote learning has reduced the mathematical performance of students. Mathematical reasoning is the ...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
Fingu is a game and a game platform aimed at helping children 4 to 8 years old develop competence an...
BACKGROUND: Adaptive game software has been successful in remediation of dyslexia. Here we describe ...
The present study was an attempt to investigate the effectiveness of educational computer games on t...
Dyscalculia implies difficulty in acquiring mathematical skills and requires intervention that focu...
Curs 2014-2015One of the most popular school failures is the mathematical difficulty. Dyscalculia is...
Background: In a companion article [1], we described the development and evaluation of software desi...
Dyscalculia is a particular learning disability that affects around 6% of the world population. Howe...
Fingu is a game and a game platform using virtual manipulatives designed to help children develop co...
The purpose of this research is to examine the influence of a special education program, incorporati...
The research is aimed at enabling special education pupils to use computers in everyday life, and im...
Developmental dyscalculia (DD) is a neurodevelopmental disorder of biological origin. DD is a specif...
BACKGROUND: In a companion article 1, we described the development and evaluation of software design...
This article presents the design and a first pilot evaluation of the computer-based training program...
Remote learning has reduced the mathematical performance of students. Mathematical reasoning is the ...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
Fingu is a game and a game platform aimed at helping children 4 to 8 years old develop competence an...
BACKGROUND: Adaptive game software has been successful in remediation of dyslexia. Here we describe ...
The present study was an attempt to investigate the effectiveness of educational computer games on t...
Dyscalculia implies difficulty in acquiring mathematical skills and requires intervention that focu...