Many studies indicated that factors such as attention and motion play a critical role in time perception. However, it is not clear how subjective time for an unexpected event will be changed, compared with that for an expected event. The present study investigated this question by using two kinds of stimuli, one of them is the low-frequency oddball as the unexpected event and the other is the high-frequency standard as the expected event. In all trials, the standard was a square in line drawing and the duration was fixed to 1000 ms, whereas the oddball was a circle and the duration was set to one of seven durations from 500ms to 1100ms. After the standard was presented successively 4 times to 8 times (6 times on average), the oddball was pr...
<p>a: Display sequence in one sample trial. On each trial a pseudo-randomized stream of 5 to 15 stim...
Subjective duration is strongly influenced by repetition and novelty, such that an oddball stimulus ...
Subjective duration is strongly influenced by repetition and novelty, such that an oddball stimulus ...
AbstractOne common observation about time perception is that it is subjective, dependent on factors ...
<div><p>Perception of temporal duration is subjective and is influenced by factors such as attention...
Currently there is contention in the literature as to what causes an unexpected stimulus, or oddball...
Perception of temporal duration is subjective and is influenced by factors such as attention and con...
Oddballs—low-probability, attention-capturing expectancy violations—are judged as longer than non-od...
In the visual oddball paradigm, surprising inputs can seem expanded in time relative to unsurprising...
This study examines the oddball effect – an illusion of time perception in which an oddball stimulus...
AbstractOne common observation about time perception is that it is subjective, dependent on factors ...
AbstractThe temporal oddball effect (Birngruber, Schröter, and Ulrich, in press; Pariyadath and Eagl...
Five experiments examined whether changes in the pace of external events influence people’s judgment...
The brain constantly adjusts perceived duration based on the recent event history. One such lab phen...
While objective time marches, subjective time cadenzas. Objectively, one second lasts one second, ho...
<p>a: Display sequence in one sample trial. On each trial a pseudo-randomized stream of 5 to 15 stim...
Subjective duration is strongly influenced by repetition and novelty, such that an oddball stimulus ...
Subjective duration is strongly influenced by repetition and novelty, such that an oddball stimulus ...
AbstractOne common observation about time perception is that it is subjective, dependent on factors ...
<div><p>Perception of temporal duration is subjective and is influenced by factors such as attention...
Currently there is contention in the literature as to what causes an unexpected stimulus, or oddball...
Perception of temporal duration is subjective and is influenced by factors such as attention and con...
Oddballs—low-probability, attention-capturing expectancy violations—are judged as longer than non-od...
In the visual oddball paradigm, surprising inputs can seem expanded in time relative to unsurprising...
This study examines the oddball effect – an illusion of time perception in which an oddball stimulus...
AbstractOne common observation about time perception is that it is subjective, dependent on factors ...
AbstractThe temporal oddball effect (Birngruber, Schröter, and Ulrich, in press; Pariyadath and Eagl...
Five experiments examined whether changes in the pace of external events influence people’s judgment...
The brain constantly adjusts perceived duration based on the recent event history. One such lab phen...
While objective time marches, subjective time cadenzas. Objectively, one second lasts one second, ho...
<p>a: Display sequence in one sample trial. On each trial a pseudo-randomized stream of 5 to 15 stim...
Subjective duration is strongly influenced by repetition and novelty, such that an oddball stimulus ...
Subjective duration is strongly influenced by repetition and novelty, such that an oddball stimulus ...