What does it mean to store a 3D location and hence to navigate towards it? Participants in our experiment carried out a homing task on the scale of a room (ie, 3-4m square) in an immersive virtual reality environment. In interval one, they were shown three very long coloured vertical poles from one viewing location with some head movement permitted. The poles were easily distinguishable and designed to have constant angular width irrespective of viewing distance. Participants were then transported (virtually) to another location in the scene, and in interval two they tried to navigate to the initial viewing point relative to the poles. The distributions of end-point errors on the ground plane differed significantly in shape and extent depen...
For the past decade, we have carried out a number of participation projects using full-scale modelli...
Route guidance systems provide spatial information that supplement real-world experiences ...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...
View-based and Cartesian representations provide rival accounts of visual navigation in humans, and...
There is good evidence that simple animals such as bees use view-based strategies to return to a fam...
Virtual environments (VE) provide an almost optimal setting for studying human navigation behaviour....
Navigation of novel environments requires an ability to acquire, store, and recall spatial informati...
Item does not contain fulltextWe investigated the effect of different visual perspectives on the acq...
As human-machine interfaces grow more immersive and graphically-oriented, virtual environment system...
In an immersive virtual environment, observers fail to notice the expansion of a room around them an...
Cue combination rules have often been applied to the perception of surface shape but not to judgemen...
We describe three human spatial navigation experiments that investigate the role of perception, memo...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...
A navigation mesh is a representation of a 2D or 3D virtual environment that enables path planning a...
For the past decade, we have carried out a number of participation projects using full-scale modelli...
Route guidance systems provide spatial information that supplement real-world experiences ...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...
View-based and Cartesian representations provide rival accounts of visual navigation in humans, and...
There is good evidence that simple animals such as bees use view-based strategies to return to a fam...
Virtual environments (VE) provide an almost optimal setting for studying human navigation behaviour....
Navigation of novel environments requires an ability to acquire, store, and recall spatial informati...
Item does not contain fulltextWe investigated the effect of different visual perspectives on the acq...
As human-machine interfaces grow more immersive and graphically-oriented, virtual environment system...
In an immersive virtual environment, observers fail to notice the expansion of a room around them an...
Cue combination rules have often been applied to the perception of surface shape but not to judgemen...
We describe three human spatial navigation experiments that investigate the role of perception, memo...
Virtual environments (VE) promise important opportunities as future interfaces to computational sys-...
The perception and recognition of spatial layout of objects within a three-dimensional setting was s...
A navigation mesh is a representation of a 2D or 3D virtual environment that enables path planning a...
For the past decade, we have carried out a number of participation projects using full-scale modelli...
Route guidance systems provide spatial information that supplement real-world experiences ...
Recently, a growing interest can be detected in the application of Virtual Environment (VE) technolo...