Motion tracking systems are commonly used in virtual reality-based interventions to detect movements in the real world and transfer them to the virtual environment. There are different tracking solutions based on different physical principles, which mainly define their performance parameters. However, special requirements have to be considered for rehabilitation purposes. This paper studies and compares the accuracy and jitter of three tracking solutions (optical, electromagnetic, and skeleton tracking) in a practical scenario and analyzes the subjective perceptions of 19 healthy subjects, 22 stroke survivors, and 14 physical therapists. The optical tracking system provided the best accuracy (1.074 ± 0.417 cm) while the electromagnetic devi...
AbstractPurpose: To test the usability of eye tracking and virtual reality during vision rehabilitat...
Proceedings of Conference on ENTERprise Information Systems / International Conference on Project MA...
Virtual Reality (VR) is a computer-based simulation designed to expose users to environments in orde...
Motion tracking systems are commonly used in virtual reality-based interventions to detect movements...
Motion tracking systems are commonly used in virtual reality-based interventions to detect movements...
[EN] Tracking technologies allow users to interact with virtual reality environments. Most research ...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
Abstract Background The transfer of the behaviors of a human’s upper limbs to an avatar is widely us...
With the advanced development of multimodal sensing and rendering technologies, Virtual Reality (VR)...
AbstractThe paper presents problems related to measurement accuracy of tracking systems, which are w...
The importance of systematic usability evaluation of virtual rehabilitation systems cannot be unde...
Aims: The purpose of this thesis was to investigate the effects of Virtual Reality technology and ha...
Recent innovations in the field of virtual reality, such as the Oculus Rift head mounted display, pr...
Virtual environments are increasingly being used for upper limb rehabilitation in post-stroke patien...
The growing use of Virtual Reality (VR) in rehabilitation is justified by a number of advantages, su...
AbstractPurpose: To test the usability of eye tracking and virtual reality during vision rehabilitat...
Proceedings of Conference on ENTERprise Information Systems / International Conference on Project MA...
Virtual Reality (VR) is a computer-based simulation designed to expose users to environments in orde...
Motion tracking systems are commonly used in virtual reality-based interventions to detect movements...
Motion tracking systems are commonly used in virtual reality-based interventions to detect movements...
[EN] Tracking technologies allow users to interact with virtual reality environments. Most research ...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
Abstract Background The transfer of the behaviors of a human’s upper limbs to an avatar is widely us...
With the advanced development of multimodal sensing and rendering technologies, Virtual Reality (VR)...
AbstractThe paper presents problems related to measurement accuracy of tracking systems, which are w...
The importance of systematic usability evaluation of virtual rehabilitation systems cannot be unde...
Aims: The purpose of this thesis was to investigate the effects of Virtual Reality technology and ha...
Recent innovations in the field of virtual reality, such as the Oculus Rift head mounted display, pr...
Virtual environments are increasingly being used for upper limb rehabilitation in post-stroke patien...
The growing use of Virtual Reality (VR) in rehabilitation is justified by a number of advantages, su...
AbstractPurpose: To test the usability of eye tracking and virtual reality during vision rehabilitat...
Proceedings of Conference on ENTERprise Information Systems / International Conference on Project MA...
Virtual Reality (VR) is a computer-based simulation designed to expose users to environments in orde...