In a two-stage dynamic game of regulator and polluting firms, the optimal regulatory strategy to achieve a fixed aggregate emissions target cost-effectively in emissions trading system was studied under the context of costly monitoring and sanctioning, including the monitoring level, the aggregate supply of permits, and the penalty shape for noncompliance. Based on gaming analysis, a heterogeneous agent-based experiment platform for regional emissions trading system was established using computational experiment. Then further analyses were done from perspectives of dynamic and bounded rationality. The results show that the optimal strategy to achieve target is to induce full compliance. This is not simply setting severe punishment, but seek...
We consider the pricing of a uniformly mixed pollutant when enforcement is costly with a model of op...
We consider the pricing of a uniformly mixed pollutant when enforcement is costly with a model of op...
The purpose of this paper is to develop a game theoretic modelling framework that improves the effec...
We characterize the trade-offs among firms ’ compliance strategies in a market-based program wherea ...
This paper studies the evolutionary dynamics of a market regulated by an auctioned emission trading ...
This paper addresses the issue of whether the powers of monitoring compliance and allocating tradeab...
This paper estimates a finite horizon dynamic game to study how firms make strategic decisions on em...
This paper contributes to the literature on market power in emissions permits markets, modeling an e...
The “multiple-interaction” model of third-party management for environmental pollution has gradually...
This paper addresses the following question: To achieve a fixed aggregate emissions target cost-effe...
We present results from laboratory emissions permit markets designed to investigate the transmission...
This paper employs a theoretical model to examine compliance incentives and market efficiency under ...
Focusing on the shortcomings of emission trading study in China, the authors analyze the gaming prac...
In international emissions trading schemes such as the Kyoto Protocol and the European Union Emissio...
This study investigates the dynamic efficiency of an emission regulation regime where companies comp...
We consider the pricing of a uniformly mixed pollutant when enforcement is costly with a model of op...
We consider the pricing of a uniformly mixed pollutant when enforcement is costly with a model of op...
The purpose of this paper is to develop a game theoretic modelling framework that improves the effec...
We characterize the trade-offs among firms ’ compliance strategies in a market-based program wherea ...
This paper studies the evolutionary dynamics of a market regulated by an auctioned emission trading ...
This paper addresses the issue of whether the powers of monitoring compliance and allocating tradeab...
This paper estimates a finite horizon dynamic game to study how firms make strategic decisions on em...
This paper contributes to the literature on market power in emissions permits markets, modeling an e...
The “multiple-interaction” model of third-party management for environmental pollution has gradually...
This paper addresses the following question: To achieve a fixed aggregate emissions target cost-effe...
We present results from laboratory emissions permit markets designed to investigate the transmission...
This paper employs a theoretical model to examine compliance incentives and market efficiency under ...
Focusing on the shortcomings of emission trading study in China, the authors analyze the gaming prac...
In international emissions trading schemes such as the Kyoto Protocol and the European Union Emissio...
This study investigates the dynamic efficiency of an emission regulation regime where companies comp...
We consider the pricing of a uniformly mixed pollutant when enforcement is costly with a model of op...
We consider the pricing of a uniformly mixed pollutant when enforcement is costly with a model of op...
The purpose of this paper is to develop a game theoretic modelling framework that improves the effec...