Previous training studies (e.g., Green and Bavelier, 2003 Nature 423 534–537) link action video games (AVG) to improvements in visual cognition. However, specific components of AVGs that result in these improvements remain undetermined. One possibility is that only near-transfer occurs because game-play demands closely resemble the cognitive behaviors tested. Alternatively, far-transfer may occur to cognitive behaviors not specifically trained. To test between these possibilities, 4 groups of participants played 4 different AVG for 20 hours. Games differed in speed, number of simultaneous items to-be-tracked, and attentional switching demands. Group 1's AVG was similar to games in previous training studies with high speed and attentional de...
Visual attention is the set of mechanisms by which relevant visual information is selected while irr...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
Thesis (Ph. D.)--University of Rochester. Dept. of Brain and Cognitive Sciences, 2008.Action video g...
There has been considerable interest in the last decade on action video games’ effects on human perc...
Many recent studies using healthy adults document enhancements in perception and cognition from play...
Many recent studies using healthy adults document enhancements in perception and cognition from play...
75 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2007.Recent research has found that...
Previous evidence points to a causal link between playing action video games and enhanced cognition ...
Despite increasing evidence that shows action video game play improves perceptual and cognitive skil...
Recent literature on video game experience and training discussed the issue of specificity vs genera...
Background: Previous evidence points to a causal link between playing action video games and enhance...
Previous research suggests that playing action video games improves performance on sensory, perceptu...
The ability to hold visual information in mind over a brief delay is critical for acquiring informat...
A central issue in cognitive science is understanding how learning induces cognitive and neural plas...
While humans have an incredible capacity to acquire new skills and alter their behavior as a result ...
Visual attention is the set of mechanisms by which relevant visual information is selected while irr...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
Thesis (Ph. D.)--University of Rochester. Dept. of Brain and Cognitive Sciences, 2008.Action video g...
There has been considerable interest in the last decade on action video games’ effects on human perc...
Many recent studies using healthy adults document enhancements in perception and cognition from play...
Many recent studies using healthy adults document enhancements in perception and cognition from play...
75 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2007.Recent research has found that...
Previous evidence points to a causal link between playing action video games and enhanced cognition ...
Despite increasing evidence that shows action video game play improves perceptual and cognitive skil...
Recent literature on video game experience and training discussed the issue of specificity vs genera...
Background: Previous evidence points to a causal link between playing action video games and enhance...
Previous research suggests that playing action video games improves performance on sensory, perceptu...
The ability to hold visual information in mind over a brief delay is critical for acquiring informat...
A central issue in cognitive science is understanding how learning induces cognitive and neural plas...
While humans have an incredible capacity to acquire new skills and alter their behavior as a result ...
Visual attention is the set of mechanisms by which relevant visual information is selected while irr...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
Thesis (Ph. D.)--University of Rochester. Dept. of Brain and Cognitive Sciences, 2008.Action video g...