This thesis empirically explores the influence of different types of naturally mapped control interfaces (NMCIs) for video games on the player experience and intuitive interaction. Across two repeated-measures experiments on racing and tennis games, more naturally mapped controls were shown to have largely positive effects, with some differences associated with player characteristics. The compensatory effects of natural mapping for casual players are revealed, along with some aversion to NMCIs amongst hardcore players. Overall implications are discussed, and a new NMCI Dimensions Framework presented, to aid future academic and design work leveraging NMCIs to improve video game accessibility and experiences
Natural, wearable game controllers explores how people interact with games and their potential uses....
With hundreds of new games being released every week, designers rely on existing knowledge to design...
The possibility of leveraging video games for enhancing behavior and brain function has led to an em...
Videogame control interfaces continue to evolve beyond their traditional roots, with devices encoura...
This study examines the potential for natural mapping to affect presence-related outcomes of video g...
In the past years, there has been a surge in game controllers that allow players to play in a more p...
New types of control devices for videogames have emerged and expanded the demographics of the game p...
The controls for digital games understandably have an im-portant part in building up the gaming expe...
In this paper we have studied the video games control dimensionality and its effects on the traditio...
Video games are both a popular and pervasive medium in society and emerging technologies have dramat...
Computer game controllers that require the user to interact using physical movements (other than fin...
Based on self-determination theory, the current laboratory experiment investigates how the use of vi...
Gaming experience refers to the players’ overall experience when playing agame. Both game and contro...
Over the past few years, the video game industry has seen an explosion of innovative new interfaces....
The extent to which game play is experienced as engaging is an important criterion for the playabili...
Natural, wearable game controllers explores how people interact with games and their potential uses....
With hundreds of new games being released every week, designers rely on existing knowledge to design...
The possibility of leveraging video games for enhancing behavior and brain function has led to an em...
Videogame control interfaces continue to evolve beyond their traditional roots, with devices encoura...
This study examines the potential for natural mapping to affect presence-related outcomes of video g...
In the past years, there has been a surge in game controllers that allow players to play in a more p...
New types of control devices for videogames have emerged and expanded the demographics of the game p...
The controls for digital games understandably have an im-portant part in building up the gaming expe...
In this paper we have studied the video games control dimensionality and its effects on the traditio...
Video games are both a popular and pervasive medium in society and emerging technologies have dramat...
Computer game controllers that require the user to interact using physical movements (other than fin...
Based on self-determination theory, the current laboratory experiment investigates how the use of vi...
Gaming experience refers to the players’ overall experience when playing agame. Both game and contro...
Over the past few years, the video game industry has seen an explosion of innovative new interfaces....
The extent to which game play is experienced as engaging is an important criterion for the playabili...
Natural, wearable game controllers explores how people interact with games and their potential uses....
With hundreds of new games being released every week, designers rely on existing knowledge to design...
The possibility of leveraging video games for enhancing behavior and brain function has led to an em...