This paper describes a simulation of attention behaviour aimed at computer-animated characters. Attention is the focusing of a person’s perception on a particular object. This is useful for computer animation as it determines which objects the character is aware of: information that can be used in the simulation of the character’s behaviour in order to automatically animate the character. The simulation of attention also determines where the character is looking and so is used to produce gaze behaviou
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
The purpose of this paper is to introduce a range of animation principles that the authors believe ...
The human brain is constantly overwhelmed with stimuli from the surrounding environment, and its pro...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...
Our objective is to develop a computational model of multiple influences on eye gaze behavior for an...
This research proposes a computational framework for generating visual attending behavior in an embo...
This research proposes a computational framework for generating visual attending behavior in an embo...
We propose a method for automatically generating the appropriate attentional (eye gaze or looking) b...
A crucial issue in computationally modeling believable characters is determining the connection betw...
UnrestrictedBelievably animated virtual human characters appear in many diverse fields of computer s...
On line elaboration of a mental model during the understanding of an animation This experiment aime...
We describe a model to calculate saliency of objects due to their motions. In a decision-theoretic f...
Behavioural animation aims to stimulate the behaviour of a character so as to automatically produce ...
A central role of visual attention is to generate object descriptions that are not available from ea...
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
The purpose of this paper is to introduce a range of animation principles that the authors believe ...
The human brain is constantly overwhelmed with stimuli from the surrounding environment, and its pro...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...
Our objective is to develop a computational model of multiple influences on eye gaze behavior for an...
This research proposes a computational framework for generating visual attending behavior in an embo...
This research proposes a computational framework for generating visual attending behavior in an embo...
We propose a method for automatically generating the appropriate attentional (eye gaze or looking) b...
A crucial issue in computationally modeling believable characters is determining the connection betw...
UnrestrictedBelievably animated virtual human characters appear in many diverse fields of computer s...
On line elaboration of a mental model during the understanding of an animation This experiment aime...
We describe a model to calculate saliency of objects due to their motions. In a decision-theoretic f...
Behavioural animation aims to stimulate the behaviour of a character so as to automatically produce ...
A central role of visual attention is to generate object descriptions that are not available from ea...
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
The purpose of this paper is to introduce a range of animation principles that the authors believe ...
The human brain is constantly overwhelmed with stimuli from the surrounding environment, and its pro...