Part 1: Long and Short Papers (Continued)International audienceThis paper values children as design partners in Child Computer Interaction to ensure building environments highly suitable for the target group. However, it appears beneficial to address underlying roles, align design processes on school activities or give considerations to the voluntary nature of such projects. We conducted eight projects with 75 pupils using initial learning environments. We found that starting design processes with pupils as users helps to identify further design steps that can be consequently tackled with the former users as informants and design partners. Thus, we suggest the Avalanche Design Cycle to engage children as fresh users at several stages asking...
Recent academic debates have urged us to rethink children’s roles in Participatory Design (PD). In t...
IDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children wit...
For this work-in-progress presentation, we report on our experiences working with young childre...
Many existing studies discuss the participation of children as design partners in the development of...
Co-design, as it applies to the fields of human-computer interaction and user-centered design, can b...
We explore the roles children play in the design and evaluation of technological tools in a formal e...
We explore the roles children play in the design and evaluation of technological tools in a formal e...
This workshop explores the many roles children can play in the design of technology for their own us...
Although children’s roles in Participatory Design (PD) processes have been more or less stable for t...
Giving those who are destined to use a product or service a critical role in its design is a core te...
The focus of our work is on how to design a user experience for children using digital artefacts in ...
End users' expertise in the development of new applications is acknowledged in user-centered and par...
Giving those who are destined to use a product or service a critical role in its design is a core te...
There are many ways to look at the efficacy and value of the inclusion of children in design activit...
Children play games, chat with friends, tell stories, study history or math, and today this can all...
Recent academic debates have urged us to rethink children’s roles in Participatory Design (PD). In t...
IDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children wit...
For this work-in-progress presentation, we report on our experiences working with young childre...
Many existing studies discuss the participation of children as design partners in the development of...
Co-design, as it applies to the fields of human-computer interaction and user-centered design, can b...
We explore the roles children play in the design and evaluation of technological tools in a formal e...
We explore the roles children play in the design and evaluation of technological tools in a formal e...
This workshop explores the many roles children can play in the design of technology for their own us...
Although children’s roles in Participatory Design (PD) processes have been more or less stable for t...
Giving those who are destined to use a product or service a critical role in its design is a core te...
The focus of our work is on how to design a user experience for children using digital artefacts in ...
End users' expertise in the development of new applications is acknowledged in user-centered and par...
Giving those who are destined to use a product or service a critical role in its design is a core te...
There are many ways to look at the efficacy and value of the inclusion of children in design activit...
Children play games, chat with friends, tell stories, study history or math, and today this can all...
Recent academic debates have urged us to rethink children’s roles in Participatory Design (PD). In t...
IDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children wit...
For this work-in-progress presentation, we report on our experiences working with young childre...