The students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment of skills and competences that students usually do not appreciate. During the year 2016, we are carrying out a pilot involving 950 students at the Graduate of Engineering in Computer Science at the Autonomous University of Barcelona (UAB)Peer Reviewe
Higher Education Institutions have the missions of education, at a high level, research and coop- er...
Most engineering students may struggle with complicated theories, heavy assignments, lack of motivat...
Motivation is a critical factor in the academic performance, especially in the EHEA context, where t...
The students' lack of motivation is a usual problem. The students value more the obtention of the de...
Universities are looking for solutions to engage more students in STEMdomains and enhance their lear...
This proposal proposes an exercise based on information and communication technologies and the GAMIF...
Games support the development of a wide range of skills which are essential to the autonomous learne...
This contribution presents the pedagogical design of a subject through gamified activities supported...
Abstract—Well-designed games are good motivators by nature, as they imbue players with clear goals a...
Classical teaching–learning methods have been widely used in higher education. However, current teac...
Worldwide, there is a growing demand for Science, Technology, Engineering, and Mathematics (STEM) pr...
This Work-In-Progress paper describes the development of a gamification platform for the Freshman En...
Innovative learning techniques aim at promoting the motivation of students while improving the acqui...
This research paper describes the investigation of the impact a gamified learning environment has on...
Games have important motivational power. They take advantage of a set of tools to encourage people ...
Higher Education Institutions have the missions of education, at a high level, research and coop- er...
Most engineering students may struggle with complicated theories, heavy assignments, lack of motivat...
Motivation is a critical factor in the academic performance, especially in the EHEA context, where t...
The students' lack of motivation is a usual problem. The students value more the obtention of the de...
Universities are looking for solutions to engage more students in STEMdomains and enhance their lear...
This proposal proposes an exercise based on information and communication technologies and the GAMIF...
Games support the development of a wide range of skills which are essential to the autonomous learne...
This contribution presents the pedagogical design of a subject through gamified activities supported...
Abstract—Well-designed games are good motivators by nature, as they imbue players with clear goals a...
Classical teaching–learning methods have been widely used in higher education. However, current teac...
Worldwide, there is a growing demand for Science, Technology, Engineering, and Mathematics (STEM) pr...
This Work-In-Progress paper describes the development of a gamification platform for the Freshman En...
Innovative learning techniques aim at promoting the motivation of students while improving the acqui...
This research paper describes the investigation of the impact a gamified learning environment has on...
Games have important motivational power. They take advantage of a set of tools to encourage people ...
Higher Education Institutions have the missions of education, at a high level, research and coop- er...
Most engineering students may struggle with complicated theories, heavy assignments, lack of motivat...
Motivation is a critical factor in the academic performance, especially in the EHEA context, where t...