The population of the world is increasing resulting in a higher number of people dealing with dementia–whether being diagnosed with it or taking care of someone that is diagnosed with it. This master thesis aims to investigate which types of multi-media technology-based experiences can improve the quality of life for people with dementia. To reach the goal of the thesis–investigation will be done through different iterations of a design method; divergence, transformation and convergence. These iterations will include observations, interviews and using personas as a tool to design. The results from the methods were used to create a high fidelity prototype which was evaluated by an expert in the field of dementia
Research in HCI is increasingly investigating the role of technology in supporting meaningful and so...
AbstractThe INDEPENDENT project (2003–2006) developed technology to help people with dementia partic...
Research reviews highlight methodological limitations and gaps in the evidence base for the arts in ...
The population of the world is increasing resulting in a higher number of people dealing with demen...
The population of the world is increasing resulting in a higher number of people dealing with dement...
Background: Technology can be helpful in supporting people with dementia in their daily lives. Howev...
Dementia is the loss of cognitive abilities, particularly the use of working (short-term) memory, us...
Background: Serious games (SGs) are used as complementary approaches to stimulate patients with deme...
Dementia refers to a group of chronic conditions that cause the permanent and gradual cognitive decl...
Re-designing dementia: involving people living with dementia in the design of supported self-managem...
This research was supported by grant no. TS/10030/1 from the Technology Strategy Board to the first ...
With the advancement in technology, researchers are beginning to explore various avenues where techn...
Dementia is a neurodegenerative disease that affects millions of individuals worldwide and is challe...
Designing with and for People with Dementia: Wellbeing, Empowerment and Happiness is the Internation...
University of Technology Sydney. Faculty of Engineering and Information Technology.Digital technolog...
Research in HCI is increasingly investigating the role of technology in supporting meaningful and so...
AbstractThe INDEPENDENT project (2003–2006) developed technology to help people with dementia partic...
Research reviews highlight methodological limitations and gaps in the evidence base for the arts in ...
The population of the world is increasing resulting in a higher number of people dealing with demen...
The population of the world is increasing resulting in a higher number of people dealing with dement...
Background: Technology can be helpful in supporting people with dementia in their daily lives. Howev...
Dementia is the loss of cognitive abilities, particularly the use of working (short-term) memory, us...
Background: Serious games (SGs) are used as complementary approaches to stimulate patients with deme...
Dementia refers to a group of chronic conditions that cause the permanent and gradual cognitive decl...
Re-designing dementia: involving people living with dementia in the design of supported self-managem...
This research was supported by grant no. TS/10030/1 from the Technology Strategy Board to the first ...
With the advancement in technology, researchers are beginning to explore various avenues where techn...
Dementia is a neurodegenerative disease that affects millions of individuals worldwide and is challe...
Designing with and for People with Dementia: Wellbeing, Empowerment and Happiness is the Internation...
University of Technology Sydney. Faculty of Engineering and Information Technology.Digital technolog...
Research in HCI is increasingly investigating the role of technology in supporting meaningful and so...
AbstractThe INDEPENDENT project (2003–2006) developed technology to help people with dementia partic...
Research reviews highlight methodological limitations and gaps in the evidence base for the arts in ...