Abstract Windowing a two-dimensional picture means to determine those line segments of the picture that are visible through an axis-parallel window. A study of some algorithmic problems involved in windowing a picture is offered. Some methods from computational geometry are exploited to store the picture in a computer such that (1) those line segments inside or partially inside of a window can be determined efficiently, and (2) the set of those line segments can be maintained efficiently while the window is moved parallel to a coordinate axis and/or it is enlarged or reduced
reportThis report presents a method for producing computer shaded pictures of curved surfaces. Three...
The article deals with the general problems associated with the development of video games, in parti...
The computer--aided solution to algorithmic problems is becoming more and more important in various ...
A digitized plane Π of size M is a rectangular √M × √M array of integer lattice points called pixels...
The goal of the book is to support the design of solutions to computer graphic problems through an u...
Methods and algorithms of computer graphics are considered in the article. Implementation of transfo...
The field of computer graphics applied to three-dimensional space is introduced through a discussio...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...
Technical reportAbstract: This report presents a method for producing computer shaded pictures of cu...
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
This paper describes the design and the analysis of parallel algorithms for the interpretation of pl...
Computer vision is concerned with the development of machines that can process visual information. C...
This paper presents a scan line algorithm for drawing picture of parametrically defined surfaces. A ...
Document analysis is concerned with the development of machines that can process visual information ...
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processin...
reportThis report presents a method for producing computer shaded pictures of curved surfaces. Three...
The article deals with the general problems associated with the development of video games, in parti...
The computer--aided solution to algorithmic problems is becoming more and more important in various ...
A digitized plane Π of size M is a rectangular √M × √M array of integer lattice points called pixels...
The goal of the book is to support the design of solutions to computer graphic problems through an u...
Methods and algorithms of computer graphics are considered in the article. Implementation of transfo...
The field of computer graphics applied to three-dimensional space is introduced through a discussio...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...
Technical reportAbstract: This report presents a method for producing computer shaded pictures of cu...
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
This paper describes the design and the analysis of parallel algorithms for the interpretation of pl...
Computer vision is concerned with the development of machines that can process visual information. C...
This paper presents a scan line algorithm for drawing picture of parametrically defined surfaces. A ...
Document analysis is concerned with the development of machines that can process visual information ...
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processin...
reportThis report presents a method for producing computer shaded pictures of curved surfaces. Three...
The article deals with the general problems associated with the development of video games, in parti...
The computer--aided solution to algorithmic problems is becoming more and more important in various ...