This paper reports the results of a public good experiment with voting. The standard game in which subjects decide simultaneously on their contributions to a public good is extended by a second stage. In this stage, subjects can express agreement or disagreement with the contributions of their group members and the resulting payoff by voting yes or no. The treatment variable is the voting threshold, which specifies how many votes are at least needed to implement the outcome. We find that average contributions are higher with a voting system, but only if the required number of votes is sufficiently high. The higher average contribution level is mainly realized because subjects manage to avoid the typical pattern of declining contributions ac...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...
We report experimental results on voluntary contributions to public-goods provision from situations ...
We report experimental results on voluntary contributions to public-goods provision from situations ...
Introducing a threshold in the sense of a minimal project size transforms a public goods game with a...
Introducing a threshold in the sense of a minimal project size transforms a public goods game with a...
In this experiment, we endogenize the choice of which contribution scheme is implemented in a public...
We introduce a binding unanimous voting rule to a public goods game with an uncertain threshold for ...
Introducing a threshold in the sense of a minimal project size transforms a public goods game with a...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...
We report experimental results on voluntary contributions to public-goods provision from situations ...
We report experimental results on voluntary contributions to public-goods provision from situations ...
Introducing a threshold in the sense of a minimal project size transforms a public goods game with a...
Introducing a threshold in the sense of a minimal project size transforms a public goods game with a...
In this experiment, we endogenize the choice of which contribution scheme is implemented in a public...
We introduce a binding unanimous voting rule to a public goods game with an uncertain threshold for ...
Introducing a threshold in the sense of a minimal project size transforms a public goods game with a...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
We report the results of an experimental study that compares voting mechanisms in the provision of p...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Many public goods cannot be provided directly by interested parties (e.g. citizens), as they entail ...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...