A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the interactive and creative collaborative modeling process rather than modeling languages or model representations. The approach builds on existing work in method engineering, but focuses on the creation of model-oriented interactive systems. Various game elements as defined in game design theory are discussed in relation to games-for-modeling. In addition, a number of possible game concepts (like competition, score systems, etc.) are considered and illustrated by means of two design sketches of multi-player games for collaborative modeling
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
We present a model to support the design, analysis, and comparison of games through the use of game ...
We describe an approach to player-centred game design through adaptive game technologies [9]. The wo...
A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the inter...
Item does not contain fulltextA gaming approach to methods and tooling for operational modeling is p...
Abstract. In the last half decade, there has been increasing interest in the process of information ...
Group model building can be used as a tool to increase the efficiency of game development. In a deve...
The idea of using computer aided games (gaming) to design agents in social models is presented. Many...
This paper looks at the game design and engineering approach to model the game design. The game mode...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
Multiplayer Serious Games are a promising concept to combine the features of Serious Games with the ...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Collaboration is an is an important aspect of the architect's education. However, it is not amenable...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
We present a model to support the design, analysis, and comparison of games through the use of game ...
We describe an approach to player-centred game design through adaptive game technologies [9]. The wo...
A gaming approach to methods and tooling for operational modeling is proposed, emphasizing the inter...
Item does not contain fulltextA gaming approach to methods and tooling for operational modeling is p...
Abstract. In the last half decade, there has been increasing interest in the process of information ...
Group model building can be used as a tool to increase the efficiency of game development. In a deve...
The idea of using computer aided games (gaming) to design agents in social models is presented. Many...
This paper looks at the game design and engineering approach to model the game design. The game mode...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
Multiplayer Serious Games are a promising concept to combine the features of Serious Games with the ...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Collaboration is an is an important aspect of the architect's education. However, it is not amenable...
Background. The use of simulation games for complex systems analysis and design has been acknowledge...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
Background. The abstraction of complex systems, which is required by default when modelling gaming s...
We present a model to support the design, analysis, and comparison of games through the use of game ...
We describe an approach to player-centred game design through adaptive game technologies [9]. The wo...