We experimentally investigate the nature of strategic interaction in a 2-player game.Player 1may take x Dutch guilders (f x) and end the game (player 2 then gets f 0), or let player 2 split f 20 between the players. x is a treatment variable taking values of f 4, 7, 10, 13, and 16.We find that most players 2 "give away" positive amounts (f6 on average), but their choices are independent of x.We explicitly measure the players' beliefs and find that many players 1 expect to get back no more than f x but nevertheless let player 2 split the f 20, and that the behavior by the players 2 is consistent with a theory of a guilt based on psychological game theory
Economic normative models assume that economic actors are fully rational and selfish while recent st...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
This paper investigates the interaction of emotions and reason in a sequential bargaining experiment...
Several recent theories in behavioral game theory seek to explain the behavior of subjects in experi...
We conduct an experiment to examine the strategic use of trust in an environment similar to Berg, Di...
The Behavioral Bargaining Problem poses a trio of questions: (1) How do real economic agents behave ...
International audienceMost economic models assume that agents maximize their expected material payof...
It is traditional in experimental games to allow participants to choose only actions or possibly com...
This is an experimental study of a three-player power-to-take game where a take authority is matched...
This thesis focuses on testing of game theoretical predictions in the ultimatum game by means of con...
Abstract: It is traditional in experimental games to allow participants to choose only actions or po...
Rational theory predicts agents act exclusively to maximize their own monetary interest. This model ...
We propose a theory of reciprocity according to which reciprocal behavior is driven by a donor's gui...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
We introduce simple guilt into a generic prisoner’s dilemma (PD) game and solve for the equilibria o...
Economic normative models assume that economic actors are fully rational and selfish while recent st...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
This paper investigates the interaction of emotions and reason in a sequential bargaining experiment...
Several recent theories in behavioral game theory seek to explain the behavior of subjects in experi...
We conduct an experiment to examine the strategic use of trust in an environment similar to Berg, Di...
The Behavioral Bargaining Problem poses a trio of questions: (1) How do real economic agents behave ...
International audienceMost economic models assume that agents maximize their expected material payof...
It is traditional in experimental games to allow participants to choose only actions or possibly com...
This is an experimental study of a three-player power-to-take game where a take authority is matched...
This thesis focuses on testing of game theoretical predictions in the ultimatum game by means of con...
Abstract: It is traditional in experimental games to allow participants to choose only actions or po...
Rational theory predicts agents act exclusively to maximize their own monetary interest. This model ...
We propose a theory of reciprocity according to which reciprocal behavior is driven by a donor's gui...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
We introduce simple guilt into a generic prisoner’s dilemma (PD) game and solve for the equilibria o...
Economic normative models assume that economic actors are fully rational and selfish while recent st...
We experimentally test Dufwenberg and Kirchsteiger’s (2004) theory of sequential reciprocity in a se...
This paper investigates the interaction of emotions and reason in a sequential bargaining experiment...