Using Location-aware Multimedia Messaging (LMM) systems as a research testbed, this paper presents an analysis of how ‘fun or playfulness’ can be studied and designed for under mobile and ubiquitous environments. These LMM systems allow users to leave geo-tagged multimedia messages behind at any location. Drawing on previous efforts with LMM systems and an envisioned scenario illustrating how LMM can be used, the authors discuss what playful experiences are and three problems that arise in realizing the scenario: how playful experiences can be inferred (the inference problem), how the experience of capture can be motivated and maintained (the experience-capture maintenance problem), and how playful experiences can be measured (the measureme...
Location aware content-based experiences have a substantial tradition in HCI, several projects over ...
The vast and ever-increasing collection of geo-tagged digital content about the physical world aroun...
This workshop aims to explore different approaches and challenges in studying playfulness as a mode ...
In this paper, we elaborate in the context of the MOCATOUR project how `fun or playfulness' can be i...
In this paper, we elaborate in the context of the MOCA-TOUR project how ‘fun or playfulness ’ can be...
Location-aware messages left by people can make visible some aspects of their everyday experiences a...
Location-aware messages left by people can make visible some as-pects of their everyday experiences ...
This paper was published in the peer-reviewed journal Personal and Ubiquitous Computing 15 (1) and p...
In the last 20 years, the widespread adoption of personal, mobile computing devices in everyday life...
We present findings from a field study of Wayve, a situated messaging device for the home that incor...
Playfulness has been one of the theoretical frameworks used to discuss human-computer interaction si...
The quickly emerging usage of multimedia messages offers a new approach for mobile collaboration bet...
Modern smartphones, tablets, laptop computers, and increasingly even cameras and wristwatches now co...
Location-aware messaging offers enormous possibilities as location tracking systems become more comm...
In this chapter we embed recent research advances in creating playful user interfaces in a historica...
Location aware content-based experiences have a substantial tradition in HCI, several projects over ...
The vast and ever-increasing collection of geo-tagged digital content about the physical world aroun...
This workshop aims to explore different approaches and challenges in studying playfulness as a mode ...
In this paper, we elaborate in the context of the MOCATOUR project how `fun or playfulness' can be i...
In this paper, we elaborate in the context of the MOCA-TOUR project how ‘fun or playfulness ’ can be...
Location-aware messages left by people can make visible some aspects of their everyday experiences a...
Location-aware messages left by people can make visible some as-pects of their everyday experiences ...
This paper was published in the peer-reviewed journal Personal and Ubiquitous Computing 15 (1) and p...
In the last 20 years, the widespread adoption of personal, mobile computing devices in everyday life...
We present findings from a field study of Wayve, a situated messaging device for the home that incor...
Playfulness has been one of the theoretical frameworks used to discuss human-computer interaction si...
The quickly emerging usage of multimedia messages offers a new approach for mobile collaboration bet...
Modern smartphones, tablets, laptop computers, and increasingly even cameras and wristwatches now co...
Location-aware messaging offers enormous possibilities as location tracking systems become more comm...
In this chapter we embed recent research advances in creating playful user interfaces in a historica...
Location aware content-based experiences have a substantial tradition in HCI, several projects over ...
The vast and ever-increasing collection of geo-tagged digital content about the physical world aroun...
This workshop aims to explore different approaches and challenges in studying playfulness as a mode ...