A mobile and multimedia game designed for history education was analyzed in terms of how it is designed and how it was applied as a narrative learning environment. In history education, narrative can be argued to be very useful to overcome fragmentation of the knowledge of historical characters and events, by relating these with meaningful connections of temporality and sequence (storification). In the game studied, students explore the history of Amsterdam by walking in the city, experiencing characters, buildings, and events, while using UMTS/GPS phones for communication and exchange of information. The history game was played during one day by 216 students, spread over 10 secondary school classes, in groups of four or five students. All ...
Location-based systems currently represent a suitable solution to enhance cultural experiences insid...
This study intends to examine on how teachers relate to digital games as a teaching method in the su...
In the last decades, digital games based on historical themes or settings have become an important f...
Abstract: Digital games seem to be excellent tools for facilitating and supporting situated learning...
Using mobile games in education combines situated and active learning with fun in a potentially exce...
Mobile games in education are excellent ways to combine situated, active and constructive learning w...
History is very much present in children's lives through a myriad of cultural products varying from ...
Abstract: In this paper we examine how 6th grade students independently develop and play a mobile co...
The aim of this study is to shed light on the potential historical video games have to influence stu...
The aim of this study is to shed light on the potential historical video games have to influence stu...
The aim of this study is to shed light on the potential historical video games have to influence stu...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
Master lectures of history are usually quite boring for the students, and to keep their attention re...
User experience (UX) and user interface design of an educational game are important in enhancing and...
This study intends to examine on how teachers relate to digital games as a teaching method in the su...
Location-based systems currently represent a suitable solution to enhance cultural experiences insid...
This study intends to examine on how teachers relate to digital games as a teaching method in the su...
In the last decades, digital games based on historical themes or settings have become an important f...
Abstract: Digital games seem to be excellent tools for facilitating and supporting situated learning...
Using mobile games in education combines situated and active learning with fun in a potentially exce...
Mobile games in education are excellent ways to combine situated, active and constructive learning w...
History is very much present in children's lives through a myriad of cultural products varying from ...
Abstract: In this paper we examine how 6th grade students independently develop and play a mobile co...
The aim of this study is to shed light on the potential historical video games have to influence stu...
The aim of this study is to shed light on the potential historical video games have to influence stu...
The aim of this study is to shed light on the potential historical video games have to influence stu...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
Master lectures of history are usually quite boring for the students, and to keep their attention re...
User experience (UX) and user interface design of an educational game are important in enhancing and...
This study intends to examine on how teachers relate to digital games as a teaching method in the su...
Location-based systems currently represent a suitable solution to enhance cultural experiences insid...
This study intends to examine on how teachers relate to digital games as a teaching method in the su...
In the last decades, digital games based on historical themes or settings have become an important f...