Simulation-based training in complex decision making often requires ample personnel for playing various roles (e.g. team mates, adversaries). Using intelligent agents may diminish the need for staff. However, to achieve goal-directed training, events in the simulation as well as the behavior of key players must be carefully controlled. We propose to do that by using a director agent (DA). A DA can be seen as a supervisor, capable of instructing agents and steering the simulation. We explain and illustrate the concept in the context of training in on-board fire fighting. © 2009 Springer Berlin Heidelberg
A system for communication and decision training in emergency situations is presented that uses auto...
Virtual training is a relatively novel field in which human beings learn to perform certain tasks by...
The tunnel operator monitors and regulates the flow of traffic inside a tunnel, and takes actions in...
Simulation-based training in military decision making often requires ample personnel for playing var...
Using staff personnel for playing roles in simulation-based training (e.g. team mates, adversaries) ...
Abstract. Using staff personnel for playing roles in simulation-based training (e.g. team mates, adv...
In scenario-based training trainees prepare, ex-ecute and evaluate short storylines (scenarios) that...
Analysis of the efficiency of organizational structures is important for command-and-control since a...
Analysis of the efficiency of organizational structures is important for command-and-control since a...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
Staff of the Royal Netherlands Army needs to be trained. Training is still possible when simple miss...
A drawback to live-action training simulations is the need to gather a large group of participants i...
Abstract: Over the past two decades, the use of agent-based technology within simulated training env...
Research regarding autonomous learning shows that freeplay does not result in optimal learning. Comb...
A system for communication and decision training in emergency situations is presented that uses auto...
Virtual training is a relatively novel field in which human beings learn to perform certain tasks by...
The tunnel operator monitors and regulates the flow of traffic inside a tunnel, and takes actions in...
Simulation-based training in military decision making often requires ample personnel for playing var...
Using staff personnel for playing roles in simulation-based training (e.g. team mates, adversaries) ...
Abstract. Using staff personnel for playing roles in simulation-based training (e.g. team mates, adv...
In scenario-based training trainees prepare, ex-ecute and evaluate short storylines (scenarios) that...
Analysis of the efficiency of organizational structures is important for command-and-control since a...
Analysis of the efficiency of organizational structures is important for command-and-control since a...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
During scenario-based training, the scenario is dynamically adapted in real time to control the stor...
Staff of the Royal Netherlands Army needs to be trained. Training is still possible when simple miss...
A drawback to live-action training simulations is the need to gather a large group of participants i...
Abstract: Over the past two decades, the use of agent-based technology within simulated training env...
Research regarding autonomous learning shows that freeplay does not result in optimal learning. Comb...
A system for communication and decision training in emergency situations is presented that uses auto...
Virtual training is a relatively novel field in which human beings learn to perform certain tasks by...
The tunnel operator monitors and regulates the flow of traffic inside a tunnel, and takes actions in...