The development and tuning of flight simulator motion filters relies on understanding human motion perception and its limitations. Of particular interest to flight simulation is the study of visual-inertial coherence zones. Coherence zones refer to combinations of visual and inertial cues that, although not being physically coherent, still provide the pilot with the perception of a congruent motion, indicating a realistic simulation. Coherence zones have been measured before during passive tasks, for predetermined stimuli. During a pilot-in-the-loop simulation, however, the type of inertial and visual cues being provided are considerably influenced by the pilot's control strategy. For this reason, it is important to understand how the ampli...
In flight simulation, motion filters are used to transform aircraft motion into simulator motion. Wh...
Pilot perception models include detailed descriptions of the sensory dynamics involved in human spat...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...
The importance of motion perception knowledge for flight simulation is widely recognized. The develo...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
During flight simulation, the inertial and visual stimuli provided to the pilot differ considerably....
In the real world in which we move around, inertial and visual motion are usually equal; what you se...
A perception coherence zone (PCZ) designates the range of inertial motion levels that, although not ...
Although realism in flight simulation is often studied from either a perception or a pilot control b...
In flight simulation detailed knowledge of human motion perception is crucial. Phase differences bet...
In motion simulation the inertial information generated by the motion platform is most of the times ...
In motion simulation the inertial information generated by the motion platform is most of the times ...
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
In flight simulation, motion filters are used to transform aircraft motion into simulator motion. Wh...
Pilot perception models include detailed descriptions of the sensory dynamics involved in human spat...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...
The importance of motion perception knowledge for flight simulation is widely recognized. The develo...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
During flight simulation, the inertial and visual stimuli provided to the pilot differ considerably....
In the real world in which we move around, inertial and visual motion are usually equal; what you se...
A perception coherence zone (PCZ) designates the range of inertial motion levels that, although not ...
Although realism in flight simulation is often studied from either a perception or a pilot control b...
In flight simulation detailed knowledge of human motion perception is crucial. Phase differences bet...
In motion simulation the inertial information generated by the motion platform is most of the times ...
In motion simulation the inertial information generated by the motion platform is most of the times ...
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
In flight simulation, motion filters are used to transform aircraft motion into simulator motion. Wh...
Pilot perception models include detailed descriptions of the sensory dynamics involved in human spat...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...