In this chapter, we explore the role of simulation games for intelligence activities. Although games have been used in intelligence activities, the contribution of building and using simulation games to Competitive Intelligence has, to our knowledge, not been examined thoroughly. In this chapter we fill this gap by explaining the building and using stages of simulation gaming and by discussing the contribution of these stages to directing, collecting, analyzing and disseminating Competitive Intelligence. Moreover, we discuss the role of ICT to enhance the contribution of simulation games to competitive intelligence
In this chapter the role of ICT for competitive intelligence is approached from the perspective of s...
Artificial intelligence involves simulation of human thinking. This simulation can be done in the co...
Artificial intelligence (AI) programming has a wide variety of aspects of which only the decision sy...
Contains fulltext : 139625.pdf (publisher's version ) (Closed access)In this chapt...
Collecting and processing competitive intelligence for the purpose of strategy formulation are compl...
This paper addresses the role of Artificial Intelligence (AI) in a variety of game genres. Every gam...
artificial intelligence, computer games, non-player characters, state of the industry. With this doc...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
This paper discusses the potential benefits from incorporating gaming elements into the learning pro...
A game, sometimes known as a video game, is a form of modern technology-based game. Gaming is curren...
The research presented in this paper attempts to show how using a competitive approach to artificial...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
Strategy is a study on artificial intelligence, its main focus is on the development of game playing...
Abstract—This paper presents the framework, rules, games, controllers and results of the first Gener...
Artificial Intelligence is an ill-defined term that can broadly refer to any kind of computer progra...
In this chapter the role of ICT for competitive intelligence is approached from the perspective of s...
Artificial intelligence involves simulation of human thinking. This simulation can be done in the co...
Artificial intelligence (AI) programming has a wide variety of aspects of which only the decision sy...
Contains fulltext : 139625.pdf (publisher's version ) (Closed access)In this chapt...
Collecting and processing competitive intelligence for the purpose of strategy formulation are compl...
This paper addresses the role of Artificial Intelligence (AI) in a variety of game genres. Every gam...
artificial intelligence, computer games, non-player characters, state of the industry. With this doc...
Abstract — This paper attempts to give a high-level overview of the field of artificial and computat...
This paper discusses the potential benefits from incorporating gaming elements into the learning pro...
A game, sometimes known as a video game, is a form of modern technology-based game. Gaming is curren...
The research presented in this paper attempts to show how using a competitive approach to artificial...
One of the grand challenges of AI is to create general intelligence: an agent that can excel at many...
Strategy is a study on artificial intelligence, its main focus is on the development of game playing...
Abstract—This paper presents the framework, rules, games, controllers and results of the first Gener...
Artificial Intelligence is an ill-defined term that can broadly refer to any kind of computer progra...
In this chapter the role of ICT for competitive intelligence is approached from the perspective of s...
Artificial intelligence involves simulation of human thinking. This simulation can be done in the co...
Artificial intelligence (AI) programming has a wide variety of aspects of which only the decision sy...