Systems with hundreds of microphones for acoustic field acquisition, or hundreds of loudspeakers for rendering, have been proposed and built. To analyze, design, and apply such systems requires a framework that allows us to leverage the vast set of tools available in digital signal processing in order to achieve intuitive and efficient algorithms. We thus propose a discrete space-time framework, grounded in classical acoustics, which addresses the discrete nature of the spatial and temporal sampling. In particular, a short-space/time Fourier transform is introduced, which is the natural extension of the localized or short-time Fourier transform. Processing in this intuitive domain allows us to easily devise algorithms for beam-forming, sour...
Sound fields are essentially band-limited phenomena, both temporally and spatially. This implies tha...
The Fourier Transform is a powerful tool to deal with the radiated far field pattern of source distr...
Sound localisation deals with how and why we can locate sound sources in our spatial environment. S...
Systems with hundreds of microphones for acoustic field acquisition, or hundreds of loudspeakers for...
This paper presents a signal processing tool for analyzing and manipulating digitized acoustic wave ...
Consider a nonparametric representation of acoustic wave fields that consists of observing the sound...
We present a new method for compressing spatio-temporal audio data for reproduction through Wave Fie...
This is a study of the use of digital signal processing (DSP) as a method of modeling room acoustics...
The formal tools of signal processing emerged in the mid twentieth century when electronics gave us ...
This work shows how an acoustic wavefront can be reconstructed locally by using only a few loudspeak...
Mathematics and music have been lifelong partners since the beginning of time. Rhythm and time are t...
Wave field synthesis is a spatial audio reproduction concept that is based on the synthesis of a wav...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
We present a non-parametric method for compressing multichannel audio data for reproduction through ...
Audio information accounts for a large portion of existing digital data, and numerous researchers ar...
Sound fields are essentially band-limited phenomena, both temporally and spatially. This implies tha...
The Fourier Transform is a powerful tool to deal with the radiated far field pattern of source distr...
Sound localisation deals with how and why we can locate sound sources in our spatial environment. S...
Systems with hundreds of microphones for acoustic field acquisition, or hundreds of loudspeakers for...
This paper presents a signal processing tool for analyzing and manipulating digitized acoustic wave ...
Consider a nonparametric representation of acoustic wave fields that consists of observing the sound...
We present a new method for compressing spatio-temporal audio data for reproduction through Wave Fie...
This is a study of the use of digital signal processing (DSP) as a method of modeling room acoustics...
The formal tools of signal processing emerged in the mid twentieth century when electronics gave us ...
This work shows how an acoustic wavefront can be reconstructed locally by using only a few loudspeak...
Mathematics and music have been lifelong partners since the beginning of time. Rhythm and time are t...
Wave field synthesis is a spatial audio reproduction concept that is based on the synthesis of a wav...
There are a variety of potential uses for interactive spatial sound in human-machine interfaces, but...
We present a non-parametric method for compressing multichannel audio data for reproduction through ...
Audio information accounts for a large portion of existing digital data, and numerous researchers ar...
Sound fields are essentially band-limited phenomena, both temporally and spatially. This implies tha...
The Fourier Transform is a powerful tool to deal with the radiated far field pattern of source distr...
Sound localisation deals with how and why we can locate sound sources in our spatial environment. S...