We report on a very large set of simulations of collisions between two main-sequence (MS) stars. These computations were carried out with the smoothed particle hydrodynamics method. Realistic stellar structure models for evolved MS stars were used. In order to sample an extended domain of initial parameters space (masses of the stars, relative velocity and impact parameter), more than 14 000 simulations were carried out. We considered stellar masses ranging between 0.1 and 75 M⊙ and relative velocities up to a few thousand km s−1. To limit the computational burden, a resolution of 1000-32 000 particles per star was used. The primary goal of this study was to build a complete data base from which the result of any collision can be interpolat...
In an earlier paper, we used smoothed particle hydrodynamics (SPH) simulations to explore star forma...
English: In old dense stellar systems collisions of white dwarfs are a rather frequent phenomenon. H...
Using Monte Carlo codes, we follow the collisional evolution of clusters in a variety of scenarios. ...
We report on a very large set of simulations of collisions between two main-sequence (MS) stars. The...
We demonstrate the necessity of using realistic stellar models taken from stellar evolution codes, a...
We studied the formation of stars from colliding molecular clouds by performing smoothed particle h...
We present the results of smoothed particle hydrodynamics simulations in which two clouds, each havi...
We study close encounters involving massive main sequence stars and the evolution of the exotic prod...
Context. Stellar systems are broadly divided into collisional and non-collisional categories. While ...
There are two popular ways to speed up simulations of planet formation via increasing the collision ...
We model collisions between pre-main-sequence stars using a smoothed particle hydrodynamics method. ...
Young massive clusters (YMCs) are recently formed astronomical objects with unusually high star form...
We study the circumstances under which first collisions occur in young and dense star clusters. The ...
We develop empirical relationships for the accretion and erosion of colliding gravity-dominated bodi...
Collisions between galaxies can induce large morphological changes in the participants and, in the c...
In an earlier paper, we used smoothed particle hydrodynamics (SPH) simulations to explore star forma...
English: In old dense stellar systems collisions of white dwarfs are a rather frequent phenomenon. H...
Using Monte Carlo codes, we follow the collisional evolution of clusters in a variety of scenarios. ...
We report on a very large set of simulations of collisions between two main-sequence (MS) stars. The...
We demonstrate the necessity of using realistic stellar models taken from stellar evolution codes, a...
We studied the formation of stars from colliding molecular clouds by performing smoothed particle h...
We present the results of smoothed particle hydrodynamics simulations in which two clouds, each havi...
We study close encounters involving massive main sequence stars and the evolution of the exotic prod...
Context. Stellar systems are broadly divided into collisional and non-collisional categories. While ...
There are two popular ways to speed up simulations of planet formation via increasing the collision ...
We model collisions between pre-main-sequence stars using a smoothed particle hydrodynamics method. ...
Young massive clusters (YMCs) are recently formed astronomical objects with unusually high star form...
We study the circumstances under which first collisions occur in young and dense star clusters. The ...
We develop empirical relationships for the accretion and erosion of colliding gravity-dominated bodi...
Collisions between galaxies can induce large morphological changes in the participants and, in the c...
In an earlier paper, we used smoothed particle hydrodynamics (SPH) simulations to explore star forma...
English: In old dense stellar systems collisions of white dwarfs are a rather frequent phenomenon. H...
Using Monte Carlo codes, we follow the collisional evolution of clusters in a variety of scenarios. ...