The free-to-play mobile game Pokémon GO’s (PGO) use of real-world mapping encourages play in public spaces, opening up the possibility of greater engagement with other players, local communities, and surrounds. This study conducted a series of interviews (N = 15) and collected online social forum reports of gameplay (N = 880), in order to determine what the social outcomes of play may be and what mechanisms might be facilitating the social connectedness. Thematic analysis revealed that playing PGO produced a sense of belonging, linked to a sense of place, as well as facilitating conversations with strangers and strengthening social ties. This was due to the use of accessible technology able to be integrated into daily routines, shared passi...
The importance of relatedness in collocated multiplayer video games should not be underestimated. In...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
© 2017 Elsevier B.V. The recent popular game, Pokémon GO, created two symbiotic social networks by l...
The Pokémon video game series is one of the most successful ever created. However, it is still uncle...
The mobile app game, “Pokémon GO” became a worldwide phenomenon immediately following its initial re...
Objective: We survey Pokémon Go players regarding motivations/patterns of gameplay and sociability o...
This phenomenological study opens up the embodied nature of play, adding to the field’s understandin...
New technology has dramatically changed online games and blurred the boundary between active and pas...
This paper is about how the location based game Pokemon Go motivates players to play the game outdoo...
Pokémon Go gained a large social following at the start of July 2016 as players met up in real space...
Social connections and relationships are a critical component of overall human flourishing and well-...
Popular location-based games (LBGs) such as Pokemon GO have been downloaded hundreds of millions of ...
Background: Digital gaming is one of the most popular forms of entertainment in the world. While pri...
(Pre-print.) This article explores the impact of COVID-19 on the developers and players of Pokémon G...
In order to better understand the effectiveness of location-based mobile games in shaping user behav...
The importance of relatedness in collocated multiplayer video games should not be underestimated. In...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
© 2017 Elsevier B.V. The recent popular game, Pokémon GO, created two symbiotic social networks by l...
The Pokémon video game series is one of the most successful ever created. However, it is still uncle...
The mobile app game, “Pokémon GO” became a worldwide phenomenon immediately following its initial re...
Objective: We survey Pokémon Go players regarding motivations/patterns of gameplay and sociability o...
This phenomenological study opens up the embodied nature of play, adding to the field’s understandin...
New technology has dramatically changed online games and blurred the boundary between active and pas...
This paper is about how the location based game Pokemon Go motivates players to play the game outdoo...
Pokémon Go gained a large social following at the start of July 2016 as players met up in real space...
Social connections and relationships are a critical component of overall human flourishing and well-...
Popular location-based games (LBGs) such as Pokemon GO have been downloaded hundreds of millions of ...
Background: Digital gaming is one of the most popular forms of entertainment in the world. While pri...
(Pre-print.) This article explores the impact of COVID-19 on the developers and players of Pokémon G...
In order to better understand the effectiveness of location-based mobile games in shaping user behav...
The importance of relatedness in collocated multiplayer video games should not be underestimated. In...
Digital games have become a social medium. Players are often socially motivated to play games and ac...
© 2017 Elsevier B.V. The recent popular game, Pokémon GO, created two symbiotic social networks by l...