Pose estimation and 3D interaction are the essential basis for any Augmented Reality (AR) system. We aim to treat those two fields in order to offer a pertinent AR system that allows a mobile immersion and natural interaction. In this optic, this thesis provides an overall consistent state of the art in both pose estimation and 3D interaction for AR. In addition, this thesis details our contributions that consists of MOBIL: a binary descriptor that compares geometric moments of the patch through a binary test. Two improvements of this descriptor: MOBIL_2B and POLAR_MOBIL are proposed in order to enhance its robustness. We used this descriptor with PTAM technique to ensure the user pose estimation respectively for the selection/manipulation ...
Augmented reality applications require 3D localization in order to overlay or augment the real world...
Cette thèse s’inscrit dans le thème de la réalité augmentée spatiale (RAS). La RAS permet d’améliore...
Photorealistic Augmented Reality (AR) –or “Mixed Reality”– is applicable to various immersive experi...
Pose estimation and 3D interaction are the essential basis for any Augmented Reality (AR) system. We...
L’estimation de pose et l’interaction 3D sont les fondements de base d’un système de réalité augment...
In this thesis we introduce the reader to the field of Augmented Reality (AR) and describe aspects o...
International audienceReal-time 3D interaction with augmented reality (AR) environments is one of th...
Tracking, or camera pose determination, is the main technical challenge innumerous applications in A...
Augmented Reality can be defined as the superimposition of reality and elements (sounds, 2D and 3D i...
Augmented Reality (AR) aims to enhance a person's perception of the world by overlaying virtual obje...
This thesis belongs within the context of augmented reality. The main issue resides in estimating a ...
The democratization of mobile devices such as smartphones, PDAs or tablet-PCs makes it possible to u...
A modern tool being explored by researchers is the technological augmentation of human perception kn...
The purpose of this thesis is to propose and evaluate a markerless system for capturing hand movemen...
Ette thèse s’inscrit dans le contexte de la réalité augmentée (RA). La problématique majeure co...
Augmented reality applications require 3D localization in order to overlay or augment the real world...
Cette thèse s’inscrit dans le thème de la réalité augmentée spatiale (RAS). La RAS permet d’améliore...
Photorealistic Augmented Reality (AR) –or “Mixed Reality”– is applicable to various immersive experi...
Pose estimation and 3D interaction are the essential basis for any Augmented Reality (AR) system. We...
L’estimation de pose et l’interaction 3D sont les fondements de base d’un système de réalité augment...
In this thesis we introduce the reader to the field of Augmented Reality (AR) and describe aspects o...
International audienceReal-time 3D interaction with augmented reality (AR) environments is one of th...
Tracking, or camera pose determination, is the main technical challenge innumerous applications in A...
Augmented Reality can be defined as the superimposition of reality and elements (sounds, 2D and 3D i...
Augmented Reality (AR) aims to enhance a person's perception of the world by overlaying virtual obje...
This thesis belongs within the context of augmented reality. The main issue resides in estimating a ...
The democratization of mobile devices such as smartphones, PDAs or tablet-PCs makes it possible to u...
A modern tool being explored by researchers is the technological augmentation of human perception kn...
The purpose of this thesis is to propose and evaluate a markerless system for capturing hand movemen...
Ette thèse s’inscrit dans le contexte de la réalité augmentée (RA). La problématique majeure co...
Augmented reality applications require 3D localization in order to overlay or augment the real world...
Cette thèse s’inscrit dans le thème de la réalité augmentée spatiale (RAS). La RAS permet d’améliore...
Photorealistic Augmented Reality (AR) –or “Mixed Reality”– is applicable to various immersive experi...