We explored interaction within the context of handheld Augmented Reality (AR), where a handheld device is used as a physical magic lens to 'augment' the physical surrounding. We focused, in particular, on the role of spatial relations between the on-screen content and the physical surrounding. On the one hand, spatial relations define opportunities for mixing environments, such as the adaptation of the digital augmentation to the user's location. On the other hand, spatial relations involve specific constraints for interaction such as the impact of hand tremor on on-screen camera image stability. The question is then, how can we relax spatial constraints while maintaining the feeling of digital-physical collocation. Our contribution is thre...
Nous nous intéressons à l'interaction dans le contexte d'environnements physiques augmentés, plus pr...
International audienceWe address the problem of mobile distal selection of physical objects when poi...
There are currently two primary ways of viewing location specific information in-situ on hand-held m...
We explored interaction within the context of handheld Augmented Reality (AR), where a handheld devi...
Workshop on Designing Mobile Augmented Reality at MobileHCI 2013Handheld Augmented Reality (AR), one...
This thesis contributes to the research field of Human-Computer Interaction (HCI). The focus of the ...
Session 1: Research papersInternational audienceHandheld Augmented Reality (AR) relies on a spatial ...
Mobile devices, such as phones, PDAs or GPS, are getting more and more powerful. They are now able t...
Contrairement aux environnements informatiques de bureaux, la réalité augmentée (RA) estompe les fro...
Part 1: Long and Short PapersInternational audienceWe propose two techniques that improve accuracy o...
The goal of this research thesis is to explore and evaluate a novel interaction interface performing...
This thesis explores potentials of applying spatial visuo-proprioceptive conflicts of the real hand ...
Sixty percent of the world's population now owns a mobile phone. Recent models, which tend to become...
Unlike desktop computing, Augmented reality (AR) blurs the boundaries between the physical and digit...
This manuscript describes the research topics I explored during my Ph.D. regarding the uses of Augme...
Nous nous intéressons à l'interaction dans le contexte d'environnements physiques augmentés, plus pr...
International audienceWe address the problem of mobile distal selection of physical objects when poi...
There are currently two primary ways of viewing location specific information in-situ on hand-held m...
We explored interaction within the context of handheld Augmented Reality (AR), where a handheld devi...
Workshop on Designing Mobile Augmented Reality at MobileHCI 2013Handheld Augmented Reality (AR), one...
This thesis contributes to the research field of Human-Computer Interaction (HCI). The focus of the ...
Session 1: Research papersInternational audienceHandheld Augmented Reality (AR) relies on a spatial ...
Mobile devices, such as phones, PDAs or GPS, are getting more and more powerful. They are now able t...
Contrairement aux environnements informatiques de bureaux, la réalité augmentée (RA) estompe les fro...
Part 1: Long and Short PapersInternational audienceWe propose two techniques that improve accuracy o...
The goal of this research thesis is to explore and evaluate a novel interaction interface performing...
This thesis explores potentials of applying spatial visuo-proprioceptive conflicts of the real hand ...
Sixty percent of the world's population now owns a mobile phone. Recent models, which tend to become...
Unlike desktop computing, Augmented reality (AR) blurs the boundaries between the physical and digit...
This manuscript describes the research topics I explored during my Ph.D. regarding the uses of Augme...
Nous nous intéressons à l'interaction dans le contexte d'environnements physiques augmentés, plus pr...
International audienceWe address the problem of mobile distal selection of physical objects when poi...
There are currently two primary ways of viewing location specific information in-situ on hand-held m...