International audienceNowadays more and more organisations use the collaborative environments, such as the social networks, to identify profiles of competencies, which are usually declared by the users themselves. We postulate that the analysis of the computer-supported collaborative activities may provide information about the users' competencies in specific domains. In this research work, we present a trace-based approach for dealing with the issue of the analysis of these activities. Our objective is to lay the foundations of an evaluation system, which is based on the exploitation of sharable digital traces by means of various analysis tools. We expect that the profiles of competencies may be enriched by taking into account the users' a...
Ce travail s’inscrit dans le projet « Personnalisation des EIAH » étudiant l’utilisationdes traces d...
With the development of information and Internet technology, human society has stepped into an era o...
International audienceAnalysing and monitoring users' engaged-behaviours continuously and under ecol...
International audienceNowadays more and more organisations use the collaborative environments, such ...
International audienceNowadays more and more organisations use the collaborative environments, such ...
In order to achieve individual or collective goals, users in informational environments collaborate ...
Problem-solving and collaboration are regarded as an essential part of 21st Century Skills. This stu...
International audienceAny activity in a computer-supported cooperative working environment produces ...
Problem-solving and collaboration are regarded as an essential part of twenty-first century skills. ...
Problem-solving and collaboration are regarded as an essential part of twenty-first century skills. ...
Problem-solving and collaboration are regarded as an essential part of twenty-first century skills. ...
International audienceAny activity in a computer-supported cooperative working environment produces ...
The users of any educational software may leave traces which concern all their activities. In collab...
Although teamwork has been identified as an essential skill for Computer Science (CS) graduates, the...
International audienceInformation and communication technologies have invaded the field of training,...
Ce travail s’inscrit dans le projet « Personnalisation des EIAH » étudiant l’utilisationdes traces d...
With the development of information and Internet technology, human society has stepped into an era o...
International audienceAnalysing and monitoring users' engaged-behaviours continuously and under ecol...
International audienceNowadays more and more organisations use the collaborative environments, such ...
International audienceNowadays more and more organisations use the collaborative environments, such ...
In order to achieve individual or collective goals, users in informational environments collaborate ...
Problem-solving and collaboration are regarded as an essential part of 21st Century Skills. This stu...
International audienceAny activity in a computer-supported cooperative working environment produces ...
Problem-solving and collaboration are regarded as an essential part of twenty-first century skills. ...
Problem-solving and collaboration are regarded as an essential part of twenty-first century skills. ...
Problem-solving and collaboration are regarded as an essential part of twenty-first century skills. ...
International audienceAny activity in a computer-supported cooperative working environment produces ...
The users of any educational software may leave traces which concern all their activities. In collab...
Although teamwork has been identified as an essential skill for Computer Science (CS) graduates, the...
International audienceInformation and communication technologies have invaded the field of training,...
Ce travail s’inscrit dans le projet « Personnalisation des EIAH » étudiant l’utilisationdes traces d...
With the development of information and Internet technology, human society has stepped into an era o...
International audienceAnalysing and monitoring users' engaged-behaviours continuously and under ecol...