Game-based learning (GBL) is a popular innovative pedagogical framework for developing Computational Thinking (CT) skills. The base idea is to use games to help create awareness and generated needed CT skills and abilities; in short, it is \u27games for CT\u27 approach. This is however, one part of the equation for understanding and developing CT in our modern digital age. The other part of the equation lies in using \u27CT for games\u27. This paper addresses this perspective to aid in the understanding and framing of the elusive CT concept. In \u27CT for games\u27, this paper highlights and draws attention to using CT for developing games instead of using games to develop CT. The core contributions of the paper are a \u27CT for games\u27 p...
Computational thinking has become an important tool used in many fields in the 21st Century. Solving...
Computational thinking (CT), as a paradigm for learning computer science among young students, has s...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
Game-based learning (GBL) is a popular innovative pedagogical framework for developing Computational...
This study aims to identify the game-based learning component (GBL) and the concept of computational...
Algorithms are more and more pervading our everyday life: from automatic checkouts in supermarkets a...
AbstractThis paper outlines an innovative game model for learning computational thinking (CT) skills...
In this paper we describe how to use a Game-Based Learning (GBL) approach to help end-user programme...
Computational Thinking (CT) can amplify learners’ skill sets so that they become excellent problem-s...
As the world changes, so do the educational context. The BNCC establishes contemporary skills and ab...
The adoption of a meta-design approach to system development opens up opportunities for transforming...
As a cognitive ability computational thinking describes a specific way of algorithmic reasoning buil...
AbstractOwing to their ease of engagement and motivational nature, especially for younger age groups...
This paper outlines an innovative game-based approach to learning introductory programming that is g...
Computational Thinking is an increasingly important problem solving tool in a variety of fields beca...
Computational thinking has become an important tool used in many fields in the 21st Century. Solving...
Computational thinking (CT), as a paradigm for learning computer science among young students, has s...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
Game-based learning (GBL) is a popular innovative pedagogical framework for developing Computational...
This study aims to identify the game-based learning component (GBL) and the concept of computational...
Algorithms are more and more pervading our everyday life: from automatic checkouts in supermarkets a...
AbstractThis paper outlines an innovative game model for learning computational thinking (CT) skills...
In this paper we describe how to use a Game-Based Learning (GBL) approach to help end-user programme...
Computational Thinking (CT) can amplify learners’ skill sets so that they become excellent problem-s...
As the world changes, so do the educational context. The BNCC establishes contemporary skills and ab...
The adoption of a meta-design approach to system development opens up opportunities for transforming...
As a cognitive ability computational thinking describes a specific way of algorithmic reasoning buil...
AbstractOwing to their ease of engagement and motivational nature, especially for younger age groups...
This paper outlines an innovative game-based approach to learning introductory programming that is g...
Computational Thinking is an increasingly important problem solving tool in a variety of fields beca...
Computational thinking has become an important tool used in many fields in the 21st Century. Solving...
Computational thinking (CT), as a paradigm for learning computer science among young students, has s...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...