Web deployable anatomical simulations or virtual reality learning objects can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android tablets. This article describes complementary methods for creating comparable, multiplatform VR learningobjects in the new HTML5 standard format, circumventing platform-specific limitations imposed by the QuickTime VR multimedia file format. Multiple types or dimensions of anatomical information can be embedded in such learning objects, supporting different kinds of online learning applications, including interact...
Virtual Reality (VR) is being integrated into many different areas of our lives, from industrial eng...
QuickTime virtual reality (QTVR) is a software technology that creates, on a normal computer screen,...
One of the key areas for realizing the aims of higher digital literacy as the driving force of cont...
Web deployable anatomical simulations or virtual reality learning objects can easily be produced wit...
Mobile applications using Augmented Reality (AR) technology have been widely used in many fields, in...
INTRODUCTION: With the availability of low-cost Head-Mounted Displays (HMDs), Virtual Reality Enviro...
The typical QuickTime VR (QTVR) object is a photo-based image of a real 3-dimensional object that ca...
Continuing evolution of computer-based multimedia technologies has produced QuickTime®, a multiplatf...
The teaching of ultrasound involves various modalities, including direct tuition by a teacher, super...
As higher education has moved to online formats, there is an overarching concern that educators have...
Until very recently, we considered Virtual Reality as something that was very close, but it was stil...
Virtual reality (VR) technology is becoming more accessible within educational settings due to price...
The COVID-19 pandemic has brought difficult times to anatomy educators and medical/dental students. ...
[This item is a preserved copy and is not necessarily the most recent version. To view the current i...
Virtual Reality (VR) is being integrated into many different areas of our lives, from industrial eng...
QuickTime virtual reality (QTVR) is a software technology that creates, on a normal computer screen,...
One of the key areas for realizing the aims of higher digital literacy as the driving force of cont...
Web deployable anatomical simulations or virtual reality learning objects can easily be produced wit...
Mobile applications using Augmented Reality (AR) technology have been widely used in many fields, in...
INTRODUCTION: With the availability of low-cost Head-Mounted Displays (HMDs), Virtual Reality Enviro...
The typical QuickTime VR (QTVR) object is a photo-based image of a real 3-dimensional object that ca...
Continuing evolution of computer-based multimedia technologies has produced QuickTime®, a multiplatf...
The teaching of ultrasound involves various modalities, including direct tuition by a teacher, super...
As higher education has moved to online formats, there is an overarching concern that educators have...
Until very recently, we considered Virtual Reality as something that was very close, but it was stil...
Virtual reality (VR) technology is becoming more accessible within educational settings due to price...
The COVID-19 pandemic has brought difficult times to anatomy educators and medical/dental students. ...
[This item is a preserved copy and is not necessarily the most recent version. To view the current i...
Virtual Reality (VR) is being integrated into many different areas of our lives, from industrial eng...
QuickTime virtual reality (QTVR) is a software technology that creates, on a normal computer screen,...
One of the key areas for realizing the aims of higher digital literacy as the driving force of cont...