“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a computer game. We present a case study of the composition process and realization of “Climb!”, written for Disklavier and a digital interactive engine, which was co-developed together with the musical score. Specifically, the engine combines a system for recognising and responding to musical trigger phrases along with a dynamic digital score renderer. This tool chain allows for the composer’s original scoring to include notational elements such as trigger phrases to be automatically extracted to auto-configure the engine for live performance. We reflect holistically on the development process to date and highlight the emerging challenges and opport...
The author discusses live coding as a new path in the evolution of the musical score. Live-coding pr...
This paper considers various elements that influence the decisions taken when designing performance ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a comput...
“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a comput...
"Climb!" is a musical composition that combines the ideas of a classical virtuoso piece and a comput...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Recent decades have seen the establishment of computer software live notations intended as music sco...
This article discusses Nautilus (2022), a composition for solo bass flute created using machine-lear...
In this paper, we present Penguin, a system for live scoring, and Studio I, a piece composed for the...
Much of what we might call "high-art music" occupies the difficult end of listening for contemporary...
Computer music researchers dream of the perfect algorithm, in which the music generated is indisting...
This research project includes a portfolio of compositions and a contextual document, the subject of...
This material is presented to ensure timely dissemination of scholarly and technical work. Copyright...
The author’s recent software research addresses a deficiency in commercial musical composition softw...
The author discusses live coding as a new path in the evolution of the musical score. Live-coding pr...
This paper considers various elements that influence the decisions taken when designing performance ...
This study contributes to practical discussions on the composition of dynamic music for video games ...
“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a comput...
“Climb!” is a musical composition that combines the ideas of a classical virtuoso piece and a comput...
"Climb!" is a musical composition that combines the ideas of a classical virtuoso piece and a comput...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Recent decades have seen the establishment of computer software live notations intended as music sco...
This article discusses Nautilus (2022), a composition for solo bass flute created using machine-lear...
In this paper, we present Penguin, a system for live scoring, and Studio I, a piece composed for the...
Much of what we might call "high-art music" occupies the difficult end of listening for contemporary...
Computer music researchers dream of the perfect algorithm, in which the music generated is indisting...
This research project includes a portfolio of compositions and a contextual document, the subject of...
This material is presented to ensure timely dissemination of scholarly and technical work. Copyright...
The author’s recent software research addresses a deficiency in commercial musical composition softw...
The author discusses live coding as a new path in the evolution of the musical score. Live-coding pr...
This paper considers various elements that influence the decisions taken when designing performance ...
This study contributes to practical discussions on the composition of dynamic music for video games ...