BACKGROUND: Patients with traumatic brain injury often have balance and attentive disorders. Video game therapy (VGT) has been proposed as a new intervention to improve mobility and attention through a reward-learning approach. In this pilot randomized, controlled trial, we tested the effects of VGT, compared with a balance platform therapy (BPT), on balance, mobility and selective attention in chronic traumatic brain injury patients. METHODS: We enrolled chronic traumatic brain injury patients (n = 21) that randomly received VGT or BPT for 3 sessions per week for 6 weeks. The clinical outcome measures included: i) the Community Balance & Mobility Scale (CB&M); ii) the Unified Balance Scale (UBS); iii) the Timed Up and Go test (T...
[EN] Balance disorders are a common impairment after an acquired brain injury (ABI). Neurorehabilita...
Exercise has been considered important in the management of functional balance problems although the...
[EN] In the last years, the potential benefits of virtual reality in the rehabilitation process have...
Abstract Background Patients with traumatic brain injury often have balance and attentive disorders....
© 2016 Dr. Elham AziziIntroduction: Video game playing has been suggested to modify various aspects ...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...
Copyright © 2014 Giovanni Morone et al. This is an open access article distributed under the Creativ...
Remediation of attentional impairments is an essential component of cognitive rehabilitation after t...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...
Purpose: In the past few years, medicine has upgraded its therapeutic techniques and practices, with...
Introduction Multiple sclerosis (MS) is one of the major causes of disability in young adults and af...
Background: This study determines the feasibility of different approaches to integrative videogame-b...
The unfortunate accident of Michael Schumacher had highlighted the fact that Traumatic Brain Injury ...
© 2016 Dr. Kelly Jean BowerStanding balance deficits are frequent and disabling following stroke; ho...
[EN] Balance disorders are a common impairment after an acquired brain injury (ABI). Neurorehabilita...
Exercise has been considered important in the management of functional balance problems although the...
[EN] In the last years, the potential benefits of virtual reality in the rehabilitation process have...
Abstract Background Patients with traumatic brain injury often have balance and attentive disorders....
© 2016 Dr. Elham AziziIntroduction: Video game playing has been suggested to modify various aspects ...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...
The video game-based therapy emerged as a potential valid tool in improving balance in several neuro...
Copyright © 2014 Giovanni Morone et al. This is an open access article distributed under the Creativ...
Remediation of attentional impairments is an essential component of cognitive rehabilitation after t...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...
Purpose: In the past few years, medicine has upgraded its therapeutic techniques and practices, with...
Introduction Multiple sclerosis (MS) is one of the major causes of disability in young adults and af...
Background: This study determines the feasibility of different approaches to integrative videogame-b...
The unfortunate accident of Michael Schumacher had highlighted the fact that Traumatic Brain Injury ...
© 2016 Dr. Kelly Jean BowerStanding balance deficits are frequent and disabling following stroke; ho...
[EN] Balance disorders are a common impairment after an acquired brain injury (ABI). Neurorehabilita...
Exercise has been considered important in the management of functional balance problems although the...
[EN] In the last years, the potential benefits of virtual reality in the rehabilitation process have...