People do not think about or grapple with futures enough. Mainstream systems (government, media, and more) typically generate the futures with which we do engage, and these futures often fall within narrow bounds of thought that support a singular hegemonic future vision. This Major Research Project aims to empower people to recognize the possibility, and generate narratives, of plural futures. Specifically, building on past work, the research explores how a game might engage people in exploring and elaborating plural futures, especially those diverging from mainstream thought. If the game succeeds, players now understand that many futures are possible, and that they can envision these futures. They might be more likely to engage with myria...
Foresight is used to anticipate future developments and trigger responses to them. Serious games can...
Taking into account the dominant Western worldview that shapes the disciplines of futures studies to...
Even those of us who openly love games and gaming, and see ourselves as playful, tend to suffer from...
People do not think about or grapple with futures enough. Mainstream systems (government, media, and...
Games Futures collect short opinion pieces by industry and research veterans and new voices envision...
An earlier inquiry and exploration into the systems involved in large scale space travel revealed a ...
The possible futures ahead belong to everyone, and in this critical juncture of time in our society,...
To address humanity’s greatest challenges, futures studies practices are needed which can break thro...
Increasing inequality, rising social unrest and climate change suggest new approaches to economic gr...
In the current world uncertainty is more dominant than it used to be. One of the key forces for cons...
This book is not about the future of video games. It is not an attempt to predict the moods of the m...
Futures Thinking can be defined as a strategic approach to explore and critically consider future sc...
This research explores personal experiential futures in the creation of a new technique for helping ...
The aim of the research paper is to present case studies of the introduction of Ludic Foresight to i...
In the last decade, games have grown into a dominant and highly diverse form of media, characterized...
Foresight is used to anticipate future developments and trigger responses to them. Serious games can...
Taking into account the dominant Western worldview that shapes the disciplines of futures studies to...
Even those of us who openly love games and gaming, and see ourselves as playful, tend to suffer from...
People do not think about or grapple with futures enough. Mainstream systems (government, media, and...
Games Futures collect short opinion pieces by industry and research veterans and new voices envision...
An earlier inquiry and exploration into the systems involved in large scale space travel revealed a ...
The possible futures ahead belong to everyone, and in this critical juncture of time in our society,...
To address humanity’s greatest challenges, futures studies practices are needed which can break thro...
Increasing inequality, rising social unrest and climate change suggest new approaches to economic gr...
In the current world uncertainty is more dominant than it used to be. One of the key forces for cons...
This book is not about the future of video games. It is not an attempt to predict the moods of the m...
Futures Thinking can be defined as a strategic approach to explore and critically consider future sc...
This research explores personal experiential futures in the creation of a new technique for helping ...
The aim of the research paper is to present case studies of the introduction of Ludic Foresight to i...
In the last decade, games have grown into a dominant and highly diverse form of media, characterized...
Foresight is used to anticipate future developments and trigger responses to them. Serious games can...
Taking into account the dominant Western worldview that shapes the disciplines of futures studies to...
Even those of us who openly love games and gaming, and see ourselves as playful, tend to suffer from...