Light field videos express the entire visual information of an animated scene, but their shear size typically makes capture, processing and display an off-line process, i. e., time between initial capture and final display is far from real-time. In this paper we propose a solution for one of the key bottlenecks in such a processing pipeline, which is a reliable depth reconstruction possibly for many views. This is enabled by a novel correspondence algorithm converting the video streams from a sparse array of off-the-shelf cameras into an array of animated depth maps. The algorithm is based on a generalization of the classic multi-resolution Lucas-Kanade correspondence algorithm from a pair of images to an entire array. Special inter-image c...
International audienceThis paper describes a novel light field compression scheme using a depth imag...
We propose a new technique for computing dense scene flow from two handheld videos with wide camera ...
We present a dense 3D correspondence finding method that enables spatio-temporally coherent reconstr...
We present an algorithm for estimating dense image correspondences. Our versatile approach lends its...
The traditional light-field coding algorithm used in a multi-projector-type light-field display syst...
The traditional light-field coding algorithm used in a multi-projector-type light-field display syst...
interactive 3-D media, structured light-scanning, multiframe correspondence estimation, 3-D shape re...
We present a fast and accurate method for dense depth reconstruction, which is specifically tailored...
We present a fast and accurate method for dense depth reconstruction, which is specifically tailored...
We present a fast and accurate method for dense depth reconstruction, which is specifically tailored...
effects in live video streams was until recently a quality unique to movie cameras. In this paper, w...
Of the various techniques of Image Based Rendering, Lightfield Rendering has been of great interest....
Establishing reliable dense correspondences is crucial for many 3-D and projector-related applicatio...
We propose a novel four-stage pipeline densely reconstructing depth from video sequences with small ...
Current Light Field (LF) cameras offer fixed resolution in space, time and angle which is decided a-...
International audienceThis paper describes a novel light field compression scheme using a depth imag...
We propose a new technique for computing dense scene flow from two handheld videos with wide camera ...
We present a dense 3D correspondence finding method that enables spatio-temporally coherent reconstr...
We present an algorithm for estimating dense image correspondences. Our versatile approach lends its...
The traditional light-field coding algorithm used in a multi-projector-type light-field display syst...
The traditional light-field coding algorithm used in a multi-projector-type light-field display syst...
interactive 3-D media, structured light-scanning, multiframe correspondence estimation, 3-D shape re...
We present a fast and accurate method for dense depth reconstruction, which is specifically tailored...
We present a fast and accurate method for dense depth reconstruction, which is specifically tailored...
We present a fast and accurate method for dense depth reconstruction, which is specifically tailored...
effects in live video streams was until recently a quality unique to movie cameras. In this paper, w...
Of the various techniques of Image Based Rendering, Lightfield Rendering has been of great interest....
Establishing reliable dense correspondences is crucial for many 3-D and projector-related applicatio...
We propose a novel four-stage pipeline densely reconstructing depth from video sequences with small ...
Current Light Field (LF) cameras offer fixed resolution in space, time and angle which is decided a-...
International audienceThis paper describes a novel light field compression scheme using a depth imag...
We propose a new technique for computing dense scene flow from two handheld videos with wide camera ...
We present a dense 3D correspondence finding method that enables spatio-temporally coherent reconstr...